rename treshold into thresold (spelling mistake)
added cr/linefeed at end of btDefaultMotionState.h
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@@ -73,8 +73,8 @@ struct btCollisionObject
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///Swept sphere radius (0.0 by default), see btConvexConvexAlgorithm::
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float m_ccdSweptSphereRadius;
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/// Don't do continuous collision detection if square motion (in one step) is less then m_ccdSquareMotionTreshold
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float m_ccdSquareMotionTreshold;
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/// Don't do continuous collision detection if square motion (in one step) is less then m_ccdSquareMotionThreshold
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float m_ccdSquareMotionThreshold;
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inline bool mergesSimulationIslands() const
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{
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