rename treshold into thresold (spelling mistake)
added cr/linefeed at end of btDefaultMotionState.h
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@@ -24,8 +24,8 @@ float gLinearAirDamping = 1.f;
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float gDeactivationTime = 2.f;
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bool gDisableDeactivation = false;
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float gLinearSleepingTreshold = 0.8f;
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float gAngularSleepingTreshold = 1.0f;
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float gLinearSleepingThreshold = 0.8f;
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float gAngularSleepingThreshold = 1.0f;
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static int uniqueId = 0;
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btRigidBody::btRigidBody(float mass, btMotionState* motionState, btCollisionShape* collisionShape, const btVector3& localInertia,btScalar linearDamping,btScalar angularDamping,btScalar friction,btScalar restitution)
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