add missing 'wheel.urdf" and very simple procedural terrain generation (sine wave)

This commit is contained in:
Erwin Coumans
2017-06-08 14:28:33 -07:00
parent 9d422c9b08
commit b325844b9a
4 changed files with 2713 additions and 0 deletions

29
data/terrain.urdf Normal file
View File

@@ -0,0 +1,29 @@
<?xml version="0.0" ?>
<robot name="terrain">
<link name="terrainLink">
<contact>
<lateral_friction value="1"/>
</contact>
<inertial>
<origin rpy="0 0 0" xyz="0 0 0"/>
<mass value=".0"/>
<inertia ixx="0" ixy="0" ixz="0" iyy="0" iyz="0" izz="0"/>
</inertial>
<visual>
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="terrain.obj" scale="1 1 1"/>
</geometry>
<material name="white">
<color rgba="1 1 1 1"/>
</material>
</visual>
<collision concave="yes">
<origin rpy="0 0 0" xyz="0 0 0"/>
<geometry>
<mesh filename="terrain.obj" scale="1 1 1"/>
</geometry>
</collision>
</link>
</robot>