updated Jamfile, character demo, concave demo

reset for character demo (on space), and local refit of tree
This commit is contained in:
ejcoumans
2008-02-29 21:50:46 +00:00
parent e521a8c8fb
commit b7e3df5bcf
5 changed files with 559 additions and 528 deletions

File diff suppressed because it is too large Load Diff

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@@ -49,7 +49,7 @@ class ConcaveDemo : public DemoApplication
public:
ConcaveDemo() : m_animatedMesh(false)
ConcaveDemo() : m_animatedMesh(true)
{
}

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@@ -315,12 +315,33 @@ void ConcaveDemo::clientMoveAndDisplay()
static float offset=0.f;
offset+=0.01f;
setVertexPositions(waveheight,offset);
// setVertexPositions(waveheight,offset);
int i;
int j;
btVector3 aabbMin(1e30,1e30,1e30);
btVector3 aabbMax(-1e30,-1e30,-1e30);
btVector3 worldMin(-1000,-1000,-1000);
btVector3 worldMax(1000,1000,1000);
for ( i=NUM_VERTS_X/2-3;i<NUM_VERTS_X/2+2;i++)
{
for (j=NUM_VERTS_X/2-3;j<NUM_VERTS_Y/2+2;j++)
{
aabbMax.setMax(gVertices[i+j*NUM_VERTS_X]);
aabbMin.setMin(gVertices[i+j*NUM_VERTS_X]);
gVertices[i+j*NUM_VERTS_X].setValue((i-NUM_VERTS_X*0.5f)*TRIANGLE_SIZE,
//0.f,
waveheight*sinf((float)i+offset)*cosf((float)j+offset),
(j-NUM_VERTS_Y*0.5f)*TRIANGLE_SIZE);
aabbMin.setMin(gVertices[i+j*NUM_VERTS_X]);
aabbMax.setMax(gVertices[i+j*NUM_VERTS_X]);
trimeshShape->refitTree(worldMin,worldMax);
}
}
trimeshShape->partialRefitTree(aabbMin,aabbMax);
//clear all contact points involving mesh proxy. Note: this is a slow/unoptimized operation.
m_dynamicsWorld->getBroadphase()->getOverlappingPairCache()->cleanProxyFromPairs(staticBody->getBroadphaseHandle(),getDynamicsWorld()->getDispatcher());

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@@ -71,6 +71,7 @@ SubInclude TOP Demos BspDemo ;
SubInclude TOP Demos BasicDemo ;
SubInclude TOP Demos ConvexDecompositionDemo ;
SubInclude TOP Demos ColladaDemo ;
SubInclude TOP Demos CharacterDemo ;
SubInclude TOP Demos VehicleDemo ;
SubInclude TOP Demos CollisionDemo ;
SubInclude TOP Demos CollisionInterfaceDemo ;

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@@ -12,7 +12,7 @@ if $(GLUT.AVAILABLE) = "yes"
CFlags bulletopenglsupport : [ FIncludes $(TOP)/Extras/ConvexHull ]
;
MsvcIncDirs $(<) :
MsvcIncDirs bulletopenglsupport :
"../../Extras/ConvexHull" ;
bulletopenglsupport.CFLAGS = [ FIncludes $(TOP)/Extras/ConvexHull ] ;