changes in debug drawing, thanks to Dennis Cappendijk
See Issue 559
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@@ -1198,15 +1198,14 @@ public:
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wv1 = m_worldTrans*triangle[1];
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wv2 = m_worldTrans*triangle[2];
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btVector3 center = (wv0+wv1+wv2)*btScalar(1./3.);
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btVector3 normal = (wv1-wv0).cross(wv2-wv0);
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normal.normalize();
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btVector3 normalColor(1,1,0);
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m_debugDrawer->drawLine(center,center+normal,normalColor);
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if (m_debugDrawer->getDebugMode() & btIDebugDraw::DBG_DrawNormals )
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{
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btVector3 normal = (wv1-wv0).cross(wv2-wv0);
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normal.normalize();
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btVector3 normalColor(1,1,0);
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m_debugDrawer->drawLine(center,center+normal,normalColor);
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}
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m_debugDrawer->drawLine(wv0,wv1,m_color);
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m_debugDrawer->drawLine(wv1,wv2,m_color);
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m_debugDrawer->drawLine(wv2,wv0,m_color);
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@@ -1257,11 +1256,12 @@ void btCollisionWorld::debugDrawObject(const btTransform& worldTransform, const
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}
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}
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centroid*= btScalar(1.f)/btScalar(numVerts);
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btVector3 normalColor(1,1,0);
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btVector3 faceNormal(poly->m_faces[i].m_plane[0],poly->m_faces[i].m_plane[1],poly->m_faces[i].m_plane[2]);
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//getDebugDrawer()->drawLine(worldTransform*centroid,worldTransform*(centroid+faceNormal),normalColor);
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if (getDebugDrawer()->getDebugMode() & btIDebugDraw::DBG_DrawNormals)
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{
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btVector3 normalColor(1,1,0);
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btVector3 faceNormal(poly->m_faces[i].m_plane[0],poly->m_faces[i].m_plane[1],poly->m_faces[i].m_plane[2]);
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getDebugDrawer()->drawLine(worldTransform*centroid,worldTransform*(centroid+faceNormal),normalColor);
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}
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}
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@@ -1388,7 +1388,7 @@ void btCollisionWorld::debugDrawObject(const btTransform& worldTransform, const
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}
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}
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}
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}
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}
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}
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@@ -1398,7 +1398,7 @@ void btCollisionWorld::debugDrawWorld()
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if (getDebugDrawer() && getDebugDrawer()->getDebugMode() & btIDebugDraw::DBG_DrawContactPoints)
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{
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int numManifolds = getDispatcher()->getNumManifolds();
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btVector3 color(0,0,0);
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btVector3 color(1,0.65,0);
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for (int i=0;i<numManifolds;i++)
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{
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btPersistentManifold* contactManifold = getDispatcher()->getManifoldByIndexInternal(i);
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