make sure Bullet and Blender/extern/bullet2 is in sync
This commit is contained in:
@@ -268,6 +268,15 @@ public:
|
||||
m_interpolationWorldTransform = trans;
|
||||
}
|
||||
|
||||
void setInterpolationLinearVelocity(const btVector3& linvel)
|
||||
{
|
||||
m_interpolationLinearVelocity = linvel;
|
||||
}
|
||||
|
||||
void setInterpolationAngularVelocity(const btVector3& angvel)
|
||||
{
|
||||
m_interpolationAngularVelocity = angvel;
|
||||
}
|
||||
|
||||
const btVector3& getInterpolationLinearVelocity() const
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user