removed some profiling in the innerloop, it hurts performance

This commit is contained in:
ejcoumans
2008-01-18 06:48:55 +00:00
parent f593b6001f
commit c0055bdb4a

View File

@@ -435,6 +435,7 @@ btScalar btSequentialImpulseConstraintSolver::solveGroupCacheFriendlySetup(btCol
(void)stackAlloc;
(void)debugDrawer;
if (!(numConstraints + numManifolds))
{
// printf("empty\n");
@@ -774,7 +775,6 @@ btScalar btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyIterations(
for (j=0;j<numConstraints;j++)
{
BT_PROFILE("solveConstraint");
btTypedConstraint* constraint = constraints[j];
///todo: use solver bodies, so we don't need to copy from/to btRigidBody
@@ -801,7 +801,6 @@ btScalar btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyIterations(
}
{
BT_PROFILE("resolveSingleCollisionCombinedCacheFriendly");
int numPoolConstraints = m_tmpSolverConstraintPool.size();
for (j=0;j<numPoolConstraints;j++)
{
@@ -813,7 +812,6 @@ btScalar btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyIterations(
}
{
BT_PROFILE("resolveSingleFrictionCacheFriendly");
int numFrictionPoolConstraints = m_tmpSolverFrictionConstraintPool.size();
for (j=0;j<numFrictionPoolConstraints;j++)