fix build for Intel Compiler 11.1 -> move static ::getFixedBody method from header to cpp file.
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@@ -1199,4 +1199,10 @@ void btSequentialImpulseConstraintSolver::reset()
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m_btSeed2 = 0;
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}
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btRigidBody& btSequentialImpulseConstraintSolver::getFixedBody()
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{
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static btRigidBody s_fixed(0, 0,0);
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s_fixed.setMassProps(btScalar(0.),btVector3(btScalar(0.),btScalar(0.),btScalar(0.)));
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return s_fixed;
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}
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@@ -81,12 +81,8 @@ protected:
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void resolveSingleConstraintRowLowerLimitSIMD(btRigidBody& body1,btRigidBody& body2,const btSolverConstraint& contactConstraint);
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protected:
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static btRigidBody& getFixedBody()
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{
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static btRigidBody s_fixed(0, 0,0);
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s_fixed.setMassProps(btScalar(0.),btVector3(btScalar(0.),btScalar(0.),btScalar(0.)));
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return s_fixed;
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}
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static btRigidBody& getFixedBody();
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virtual void solveGroupCacheFriendlySplitImpulseIterations(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc);
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virtual btScalar solveGroupCacheFriendlyFinish(btCollisionObject** bodies ,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc);
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btScalar solveSingleIteration(int iteration, btCollisionObject** bodies ,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc);
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@@ -133,4 +133,10 @@ const char* btTypedConstraint::serialize(void* dataBuffer, btSerializer* seriali
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return "btTypedConstraintData";
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}
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btRigidBody& btTypedConstraint::getFixedBody()
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{
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static btRigidBody s_fixed(0, 0,0);
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s_fixed.setMassProps(btScalar(0.),btVector3(btScalar(0.),btScalar(0.),btScalar(0.)));
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return s_fixed;
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}
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@@ -78,13 +78,7 @@ protected:
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///internal method used by the constraint solver, don't use them directly
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btScalar getMotorFactor(btScalar pos, btScalar lowLim, btScalar uppLim, btScalar vel, btScalar timeFact);
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static btRigidBody& getFixedBody()
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{
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static btRigidBody s_fixed(0, 0,0);
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s_fixed.setMassProps(btScalar(0.),btVector3(btScalar(0.),btScalar(0.),btScalar(0.)));
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return s_fixed;
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}
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static btRigidBody& getFixedBody();
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public:
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@@ -27,12 +27,8 @@ class btActionInterface
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{
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protected:
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static btRigidBody& getFixedBody()
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{
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static btRigidBody s_fixed(0, 0,0);
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s_fixed.setMassProps(btScalar(0.),btVector3(btScalar(0.),btScalar(0.),btScalar(0.)));
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return s_fixed;
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}
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static btRigidBody& getFixedBody();
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public:
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@@ -22,7 +22,12 @@
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#include "LinearMath/btIDebugDraw.h"
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#include "BulletDynamics/ConstraintSolver/btContactConstraint.h"
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btRigidBody& btActionInterface::getFixedBody()
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{
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static btRigidBody s_fixed(0, 0,0);
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s_fixed.setMassProps(btScalar(0.),btVector3(btScalar(0.),btScalar(0.),btScalar(0.)));
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return s_fixed;
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}
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btRaycastVehicle::btRaycastVehicle(const btVehicleTuning& tuning,btRigidBody* chassis, btVehicleRaycaster* raycaster )
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:m_vehicleRaycaster(raycaster),
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@@ -186,7 +186,7 @@ public:
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btTransformUtil::calculateVelocityQuaternion(m_posB,toPosB,m_ornB,toOrnB,btScalar(1.),linVelB,angVelB);
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btScalar maxAngularProjectedVelocity = angVelA.length() * m_boundingRadiusA + angVelB.length() * m_boundingRadiusB;
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btVector3 relLinVel = (linVelB-linVelA);
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btScalar relLinVelocLength = (linVelB-linVelA).dot(m_separatingNormal);
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btScalar relLinVelocLength = relLinVel.dot(m_separatingNormal);
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if (relLinVelocLength<0.f)
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{
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relLinVelocLength = 0.f;
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