add deepmimic args file (for testing)

implement deepmimic reward function (only joint angles/velocities for now)
fix an out-of-date comment, related to contactPoint.m_lateralFrictionInitialized in btSequentialImpulseConstraintSolver.cpp
This commit is contained in:
erwincoumans
2018-11-23 18:32:23 -08:00
parent ccbd6e5fb7
commit ca36a82c62
35 changed files with 1174 additions and 85 deletions

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--scene kin_char
--character_file data/characters/humanoid3d.txt
--motion_file data/motions/humanoid3d_spinkick.txt

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--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_backflip.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_backflip.ckpt

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--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 9 10 12 13
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_cartwheel.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_cartwheel.ckpt

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--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_crawl.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_crawl.ckpt

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--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_dance_a.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_dance_a.ckpt

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@@ -0,0 +1,25 @@
--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_dance_b.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_dance_b.ckpt

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@@ -0,0 +1,25 @@
--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--enable_char_contact_fall false
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_getup_facedown.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_getup_facedown.ckpt

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@@ -0,0 +1,25 @@
--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--enable_char_contact_fall false
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_getup_faceup.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_getup_faceup.ckpt

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@@ -0,0 +1,25 @@
--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_jump.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_jump.ckpt

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@@ -0,0 +1,25 @@
--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_kick.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_kick.ckpt

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@@ -0,0 +1,25 @@
--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_punch.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_punch.ckpt

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@@ -0,0 +1,25 @@
--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--enable_char_contact_fall false
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_roll.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_roll.ckpt

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@@ -0,0 +1,25 @@
--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_run.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_run.ckpt

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@@ -0,0 +1,25 @@
--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_spin.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_spin.ckpt

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@@ -0,0 +1,25 @@
--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_spinkick.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_spinkick.ckpt

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@@ -0,0 +1,25 @@
--scene imitate
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_walk.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
--train_agents false
#--output_path output
#--int_output_path output/intermediate
--model_files data/policies/humanoid3d/humanoid3d_walk.ckpt

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@@ -0,0 +1,34 @@
--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 20
--time_end_lim_max 20
--time_end_lim_exp 50
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_backflip.txt
--sync_char_root_pos true
--sync_char_root_rot false
--enable_root_rot_fail false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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@@ -0,0 +1,34 @@
--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 20
--time_end_lim_max 20
--time_end_lim_exp 50
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 9 10 12 13
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_cartwheel.txt
--sync_char_root_pos true
--sync_char_root_rot false
--enable_root_rot_fail false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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@@ -0,0 +1,33 @@
--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 20
--time_end_lim_max 20
--time_end_lim_exp 50
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_crawl.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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@@ -0,0 +1,33 @@
--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 20
--time_end_lim_max 20
--time_end_lim_exp 50
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_dance_a.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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@@ -0,0 +1,33 @@
--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 20
--time_end_lim_max 20
--time_end_lim_exp 50
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_dance_b.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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@@ -0,0 +1,34 @@
--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 20
--time_end_lim_max 20
--time_end_lim_exp 50
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--enable_char_contact_fall false
--hold_end_frame 0.3
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_getup_facedown.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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@@ -0,0 +1,34 @@
--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 20
--time_end_lim_max 20
--time_end_lim_exp 50
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--enable_char_contact_fall false
--hold_end_frame 0.3
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_getup_faceup.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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@@ -0,0 +1,33 @@
--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 20
--time_end_lim_max 20
--time_end_lim_exp 50
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_jump.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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@@ -0,0 +1,33 @@
--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 4
--time_end_lim_max 4
--time_end_lim_exp 10
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_kick.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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@@ -0,0 +1,33 @@
--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 4
--time_end_lim_max 4
--time_end_lim_exp 10
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_punch.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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@@ -0,0 +1,33 @@
--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 20
--time_end_lim_max 20
--time_end_lim_exp 50
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--enable_char_contact_fall false
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_roll.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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@@ -0,0 +1,33 @@
--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 20
--time_end_lim_max 20
--time_end_lim_exp 50
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_run.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 20
--time_end_lim_max 20
--time_end_lim_exp 50
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_spin.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 20
--time_end_lim_max 20
--time_end_lim_exp 50
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_spinkick.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt

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--scene imitate
--time_lim_min 0.5
--time_lim_max 0.5
--time_lim_exp 0.2
--time_end_lim_min 20
--time_end_lim_max 20
--time_end_lim_exp 50
--anneal_samples 32000000
--num_update_substeps 10
--num_sim_substeps 2
--world_scale 4
--terrain_file data/terrain/plane.txt
--char_types general
--character_files data/characters/humanoid3d.txt
--enable_char_soft_contact false
--fall_contact_bodies 0 1 2 3 4 6 7 8 9 10 12 13 14
--char_ctrls ct_pd
--char_ctrl_files data/controllers/humanoid3d_ctrl.txt
--motion_file data/motions/humanoid3d_walk.txt
--sync_char_root_pos true
--sync_char_root_rot false
--agent_files data/agents/ct_agent_humanoid_ppo.txt
#--train_agents false
--output_path output
#--int_output_path output/intermediate
#--model_files data/policies/humanoid3d/agent0_model.ckpt