fix max osx build
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@@ -38,7 +38,7 @@
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#include "OpenGLWindow/SimpleCamera.h"
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CommonGraphicsApp* app=0;
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#ifdef USE_OPENGL2
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struct TestRenderer : public CommonRenderInterface
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{
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int m_width;
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@@ -193,7 +193,7 @@ struct TestRenderer : public CommonRenderInterface
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}
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};
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#endif //USE_OPENGL2
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b3gWindowInterface* s_window = 0;
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CommonParameterInterface* s_parameterInterface=0;
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CommonRenderInterface* s_instancingRenderer=0;
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