pass vectors by reference
This commit is contained in:
@@ -1135,7 +1135,7 @@ void ColladaConverter::prepareConstraints(ConstraintInput& input)
|
||||
}
|
||||
}
|
||||
|
||||
void ColladaConverter::PreparePhysicsObject(struct btRigidBodyInput& input, bool isDynamics, float mass,btCollisionShape* colShape, btVector3 linearVelocity, btVector3 angularVelocity)
|
||||
void ColladaConverter::PreparePhysicsObject(struct btRigidBodyInput& input, bool isDynamics, float mass,btCollisionShape* colShape, const btVector3& linearVelocity, const btVector3& angularVelocity)
|
||||
{
|
||||
btTransform startTransform;
|
||||
startTransform.setIdentity();
|
||||
|
||||
Reference in New Issue
Block a user