- Fixed a bug in btAxisSweep3 (sweep and prune) related to object removal. Only showed up when at least one btStaticPlaneShape was inserted.
Thanks tbp for more details on reproducing case. - Fixed issue with full 32bit integers in btAxisSweep3 (define BP_USE_FIXEDPOINT_INT_32), it used only 65536 for quantization, it should use full integer space (0xffffffff) - Added 'getForwardVector' and getCurrentSpeedKmHour utility functions to btRaycastVehicle - Fixed local scaling issues (btConvexTriangleMeshShape, btBvhTriangleMeshShape, removed scaling from btMatrix3x3). Thanks Volker for reporting! - Added second filename search, so that starting BspDemo and ConvexDecompositionDemo from within Visual Studio (without setting the starting path) still works
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@@ -1,6 +1,15 @@
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Bullet Continuous Collision Detection and Physics Library
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Erwin Coumans
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2007 May 20
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- btAxisSweep3: Fixed a bug in btAxisSweep3 (sweep and prune) related to object removal. Only showed up when at least one btStaticPlaneShape was inserted.
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Thanks tbp for more details on reproducing case.
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- btAxisSweep3: Fixed issue with full 32bit precision btAxisSweep3 (define BP_USE_FIXEDPOINT_INT_32), it used only 0xffff/65536 for quantization instead of full integer space (0xffffffff)
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- btRaycastVehicle: Added 'getForwardVector' and getCurrentSpeedKmHour utility functions
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- Fixed local scaling issues (btConvexTriangleMeshShape, btBvhTriangleMeshShape, removed scaling from btMatrix3x3).
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Thanks Volker for reporting!
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- Added second filename search, so that starting BspDemo and ConvexDecompositionDemo from within Visual Studio (without setting the starting path) still works
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2007 April 22
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- Added braking functionality to btRaycastVehicle
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- Removed tons of warnings, under MSVC 2005 compilation in -W4
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