- Fixed a bug in btAxisSweep3 (sweep and prune) related to object removal. Only showed up when at least one btStaticPlaneShape was inserted.
Thanks tbp for more details on reproducing case. - Fixed issue with full 32bit integers in btAxisSweep3 (define BP_USE_FIXEDPOINT_INT_32), it used only 65536 for quantization, it should use full integer space (0xffffffff) - Added 'getForwardVector' and getCurrentSpeedKmHour utility functions to btRaycastVehicle - Fixed local scaling issues (btConvexTriangleMeshShape, btBvhTriangleMeshShape, removed scaling from btMatrix3x3). Thanks Volker for reporting! - Added second filename search, so that starting BspDemo and ConvexDecompositionDemo from within Visual Studio (without setting the starting path) still works
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@@ -161,6 +161,15 @@ void BspDemo::initPhysics(char* bspfilename)
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bspfilename = "../../BspDemo.bsp";
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file = fopen(bspfilename,"r");
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}
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if (!file)
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{
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//try again other path,
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//sight... visual studio leaves the current working directory in the projectfiles folder
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//instead of executable folder. who wants this default behaviour?!?
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bspfilename = "BspDemo.bsp";
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file = fopen(bspfilename,"r");
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}
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if (file)
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{
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BspLoader bspLoader;
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