Update BlockSolverExample.cpp
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@@ -140,7 +140,7 @@ void BlockSolverExample::createMultiBodyStack()
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tr.setOrigin(btVector3(0, 0, 0.1 + i * 0.2));
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btMultiBody* body = createMultiBody(mass, tr, boxShape);
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}
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if (0)
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if (/* DISABLES CODE */ 0)
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{
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btMultiBody* mb = loadRobot("cube_small.urdf");
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btTransform tr;
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