changes
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Bullet Continuous Collision Detection and Physics Library
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Bullet Continuous Collision Detection and Physics Library
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Erwin Coumans
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Erwin Coumans
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2006 Dec 8, Erwin Coumans
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- preparation for SIMD: added btAlignedAllocator and btAlignedObjectArray, to replace stl std::vector, same interface, but compatible with 16 byte alignment
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- cleaned up dependencies in autogenerated msvc projectfiles
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- aligned btVector3 on 16 bytes boundary, under win32. see if developers will come up with problems
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2006 Dec 04, Erwin Coumans
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2006 Dec 04, Erwin Coumans
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Added btNearCallback. This is similar to Open Dynamics Engine (ODE) dNearCallback, but important differences:
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Added btNearCallback. This is similar to Open Dynamics Engine (ODE) dNearCallback, but important differences:
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- contact points are persistent (lifetime more then one frame, for warmstarting/incremental contact point management)
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- contact points are persistent (lifetime more then one frame, for warmstarting/incremental contact point management)
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