fixes in rendering
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@@ -114,7 +114,7 @@ struct TinyRendererSetupInternalData
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for (int i=0;i<numObjects;i++)
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{
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m_transforms[i].setIdentity();
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btVector3 pos(0.f,0.f,-(2.5* numObjects * 0.5)+i*2.5f);
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btVector3 pos(0.f,-(2.5* numObjects * 0.5)+i*2.5f, 0.f);
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m_transforms[i].setIdentity();
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m_transforms[i].setOrigin( pos );
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btQuaternion orn;
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@@ -146,7 +146,8 @@ void TinyRendererSetup::initPhysics()
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//request a visual bitma/texture we can render to
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m_app->setUpAxis(2);
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m_internalData->m_canvas = m_app->m_2dCanvasInterface;
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