fixes in rendering

This commit is contained in:
Erwin Coumans
2016-05-13 18:45:56 -07:00
parent 6a9c54c4ef
commit d186320f30
12 changed files with 223 additions and 103 deletions

View File

@@ -114,7 +114,7 @@ struct TinyRendererSetupInternalData
for (int i=0;i<numObjects;i++)
{
m_transforms[i].setIdentity();
btVector3 pos(0.f,0.f,-(2.5* numObjects * 0.5)+i*2.5f);
btVector3 pos(0.f,-(2.5* numObjects * 0.5)+i*2.5f, 0.f);
m_transforms[i].setIdentity();
m_transforms[i].setOrigin( pos );
btQuaternion orn;
@@ -146,7 +146,8 @@ void TinyRendererSetup::initPhysics()
//request a visual bitma/texture we can render to
m_app->setUpAxis(2);
m_internalData->m_canvas = m_app->m_2dCanvasInterface;