Merge pull request #446 from T4Larson/slerpfix
fix: btQuaternion.slerp() may result in NaN-quaternions
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@@ -532,25 +532,29 @@ public:
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* Slerp interpolates assuming constant velocity. */
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* Slerp interpolates assuming constant velocity. */
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btQuaternion slerp(const btQuaternion& q, const btScalar& t) const
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btQuaternion slerp(const btQuaternion& q, const btScalar& t) const
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{
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{
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btScalar magnitude = btSqrt(length2() * q.length2());
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btAssert(magnitude > btScalar(0));
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btScalar product = dot(q) / magnitude;
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const btScalar magnitude = btSqrt(length2() * q.length2());
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if (btFabs(product) < btScalar(1))
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btAssert(magnitude > btScalar(0));
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const btScalar product = dot(q) / magnitude;
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const btScalar absproduct = btFabs(product);
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if(absproduct < btScalar(1.0 - SIMD_EPSILON))
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{
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{
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// Take care of long angle case see http://en.wikipedia.org/wiki/Slerp
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// Take care of long angle case see http://en.wikipedia.org/wiki/Slerp
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const btScalar sign = (product < 0) ? btScalar(-1) : btScalar(1);
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const btScalar theta = btAcos(absproduct);
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const btScalar d = btSin(theta);
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const btScalar theta = btAcos(sign * product);
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btAssert(d > btScalar(0))
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const btScalar s1 = btSin(sign * t * theta);
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const btScalar d = btScalar(1.0) / btSin(theta);
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const btScalar sign = (product < 0) ? btScalar(-1) : btScalar(1);
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const btScalar s0 = btSin((btScalar(1.0) - t) * theta);
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const btScalar s0 = btSin((btScalar(1.0) - t) * theta) / d;
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const btScalar s1 = btSin(sign * t * theta) / d;
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return btQuaternion(
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(m_floats[0] * s0 + q.x() * s1) * d,
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return btQuaternion(
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(m_floats[1] * s0 + q.y() * s1) * d,
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(m_floats[0] * s0 + q.x() * s1),
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(m_floats[2] * s0 + q.z() * s1) * d,
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(m_floats[1] * s0 + q.y() * s1),
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(m_floats[3] * s0 + q.m_floats[3] * s1) * d);
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(m_floats[2] * s0 + q.z() * s1),
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(m_floats[3] * s0 + q.w() * s1));
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}
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}
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else
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else
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{
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{
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