Calculation of bounding box: margins should be added before basis transform.
Disable btSphereBoxCollisionAlgorithm, it is broken. More fixes for btSimpleBroadphase Moved quickstep to Extras/quickstep folder, so developers don't get confused which constraint solver is default.
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@@ -22,19 +22,6 @@ ADD_LIBRARY(LibBulletDynamics
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ConstraintSolver/btSolve2LinearConstraint.h
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ConstraintSolver/btTypedConstraint.cpp
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ConstraintSolver/btTypedConstraint.h
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ConstraintSolver/btOdeContactJoint.cpp
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ConstraintSolver/btOdeContactJoint.h
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ConstraintSolver/btOdeJoint.cpp
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ConstraintSolver/btOdeJoint.h
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ConstraintSolver/btOdeSolverBody.h
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ConstraintSolver/btOdeQuickstepConstraintSolver.cpp
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ConstraintSolver/btOdeQuickstepConstraintSolver.h
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ConstraintSolver/btOdeTypedJoint.cpp
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ConstraintSolver/btOdeTypedJoint.h
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ConstraintSolver/btSorLcp.cpp
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ConstraintSolver/btSorLcp.h
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ConstraintSolver/btOdeQuickstepConstraintSolver.h
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ConstraintSolver/btOdeMacros.h
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Dynamics/Bullet-C-API.cpp
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Dynamics/btDiscreteDynamicsWorld.cpp
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Dynamics/btDiscreteDynamicsWorld.h
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