Added MSVC 2005 project and solution. Removed glutInit/GLUT dependency. Fixed minor bug (return of non-existing variable c)

This commit is contained in:
erwin.coumans
2008-09-04 22:35:08 +00:00
parent 7234a61910
commit 5334611f48
5 changed files with 787 additions and 7 deletions

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@@ -0,0 +1,95 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletMayaPlugin", "BulletMayaPlugin.vcproj", "{681412B0-F197-4A2F-9263-DEA2E8690146}"
ProjectSection(ProjectDependencies) = postProject
{6ADA430D-009C-2ED4-A787-2AC2D6FEB8CE} = {6ADA430D-009C-2ED4-A787-2AC2D6FEB8CE}
{B1B5F775-54A9-2437-E4AC-7E817E492142} = {B1B5F775-54A9-2437-E4AC-7E817E492142}
{61BD1097-CF2E-B296-DAA9-73A6FE135319} = {61BD1097-CF2E-B296-DAA9-73A6FE135319}
{7D6E339F-9C2C-31DA-FDB0-5EE50973CF2A} = {7D6E339F-9C2C-31DA-FDB0-5EE50973CF2A}
{F8318FC6-B9C4-D5A1-DCC0-C9CE42ADAE22} = {F8318FC6-B9C4-D5A1-DCC0-C9CE42ADAE22}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbulletcollision", "..\..\msvc\8\libbulletcollision.vcproj", "{6ADA430D-009C-2ED4-A787-2AC2D6FEB8CE}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbulletdynamics", "..\..\msvc\8\libbulletdynamics.vcproj", "{61BD1097-CF2E-B296-DAA9-73A6FE135319}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbulletmath", "..\..\msvc\8\libbulletmath.vcproj", "{7D6E339F-9C2C-31DA-FDB0-5EE50973CF2A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGIMPACT", "..\..\msvc\8\libGIMPACT.vcproj", "{F8318FC6-B9C4-D5A1-DCC0-C9CE42ADAE22}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGIMPACTUtils", "..\..\msvc\8\libGIMPACTUtils.vcproj", "{B1B5F775-54A9-2437-E4AC-7E817E492142}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
DebugDoublePrecision|Win32 = DebugDoublePrecision|Win32
Release|Win32 = Release|Win32
ReleaseDebug|Win32 = ReleaseDebug|Win32
ReleaseDoublePrecision|Win32 = ReleaseDoublePrecision|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{681412B0-F197-4A2F-9263-DEA2E8690146}.Debug|Win32.ActiveCfg = Debug|Win32
{681412B0-F197-4A2F-9263-DEA2E8690146}.Debug|Win32.Build.0 = Debug|Win32
{681412B0-F197-4A2F-9263-DEA2E8690146}.DebugDoublePrecision|Win32.ActiveCfg = Debug|Win32
{681412B0-F197-4A2F-9263-DEA2E8690146}.DebugDoublePrecision|Win32.Build.0 = Debug|Win32
{681412B0-F197-4A2F-9263-DEA2E8690146}.Release|Win32.ActiveCfg = Release|Win32
{681412B0-F197-4A2F-9263-DEA2E8690146}.Release|Win32.Build.0 = Release|Win32
{681412B0-F197-4A2F-9263-DEA2E8690146}.ReleaseDebug|Win32.ActiveCfg = ReleaseDebug|Win32
{681412B0-F197-4A2F-9263-DEA2E8690146}.ReleaseDebug|Win32.Build.0 = ReleaseDebug|Win32
{681412B0-F197-4A2F-9263-DEA2E8690146}.ReleaseDoublePrecision|Win32.ActiveCfg = ReleaseDebug|Win32
{681412B0-F197-4A2F-9263-DEA2E8690146}.ReleaseDoublePrecision|Win32.Build.0 = ReleaseDebug|Win32
{6ADA430D-009C-2ED4-A787-2AC2D6FEB8CE}.Debug|Win32.ActiveCfg = Debug|Win32
{6ADA430D-009C-2ED4-A787-2AC2D6FEB8CE}.Debug|Win32.Build.0 = Debug|Win32
{6ADA430D-009C-2ED4-A787-2AC2D6FEB8CE}.DebugDoublePrecision|Win32.ActiveCfg = DebugDoublePrecision|Win32
{6ADA430D-009C-2ED4-A787-2AC2D6FEB8CE}.DebugDoublePrecision|Win32.Build.0 = DebugDoublePrecision|Win32
{6ADA430D-009C-2ED4-A787-2AC2D6FEB8CE}.Release|Win32.ActiveCfg = Release|Win32
{6ADA430D-009C-2ED4-A787-2AC2D6FEB8CE}.Release|Win32.Build.0 = Release|Win32
{6ADA430D-009C-2ED4-A787-2AC2D6FEB8CE}.ReleaseDebug|Win32.ActiveCfg = Debug|Win32
{6ADA430D-009C-2ED4-A787-2AC2D6FEB8CE}.ReleaseDebug|Win32.Build.0 = Debug|Win32
{6ADA430D-009C-2ED4-A787-2AC2D6FEB8CE}.ReleaseDoublePrecision|Win32.ActiveCfg = ReleaseDoublePrecision|Win32
{6ADA430D-009C-2ED4-A787-2AC2D6FEB8CE}.ReleaseDoublePrecision|Win32.Build.0 = ReleaseDoublePrecision|Win32
{61BD1097-CF2E-B296-DAA9-73A6FE135319}.Debug|Win32.ActiveCfg = Debug|Win32
{61BD1097-CF2E-B296-DAA9-73A6FE135319}.Debug|Win32.Build.0 = Debug|Win32
{61BD1097-CF2E-B296-DAA9-73A6FE135319}.DebugDoublePrecision|Win32.ActiveCfg = DebugDoublePrecision|Win32
{61BD1097-CF2E-B296-DAA9-73A6FE135319}.DebugDoublePrecision|Win32.Build.0 = DebugDoublePrecision|Win32
{61BD1097-CF2E-B296-DAA9-73A6FE135319}.Release|Win32.ActiveCfg = Release|Win32
{61BD1097-CF2E-B296-DAA9-73A6FE135319}.Release|Win32.Build.0 = Release|Win32
{61BD1097-CF2E-B296-DAA9-73A6FE135319}.ReleaseDebug|Win32.ActiveCfg = Debug|Win32
{61BD1097-CF2E-B296-DAA9-73A6FE135319}.ReleaseDebug|Win32.Build.0 = Debug|Win32
{61BD1097-CF2E-B296-DAA9-73A6FE135319}.ReleaseDoublePrecision|Win32.ActiveCfg = ReleaseDoublePrecision|Win32
{61BD1097-CF2E-B296-DAA9-73A6FE135319}.ReleaseDoublePrecision|Win32.Build.0 = ReleaseDoublePrecision|Win32
{7D6E339F-9C2C-31DA-FDB0-5EE50973CF2A}.Debug|Win32.ActiveCfg = Debug|Win32
{7D6E339F-9C2C-31DA-FDB0-5EE50973CF2A}.Debug|Win32.Build.0 = Debug|Win32
{7D6E339F-9C2C-31DA-FDB0-5EE50973CF2A}.DebugDoublePrecision|Win32.ActiveCfg = DebugDoublePrecision|Win32
{7D6E339F-9C2C-31DA-FDB0-5EE50973CF2A}.DebugDoublePrecision|Win32.Build.0 = DebugDoublePrecision|Win32
{7D6E339F-9C2C-31DA-FDB0-5EE50973CF2A}.Release|Win32.ActiveCfg = Release|Win32
{7D6E339F-9C2C-31DA-FDB0-5EE50973CF2A}.Release|Win32.Build.0 = Release|Win32
{7D6E339F-9C2C-31DA-FDB0-5EE50973CF2A}.ReleaseDebug|Win32.ActiveCfg = Debug|Win32
{7D6E339F-9C2C-31DA-FDB0-5EE50973CF2A}.ReleaseDebug|Win32.Build.0 = Debug|Win32
{7D6E339F-9C2C-31DA-FDB0-5EE50973CF2A}.ReleaseDoublePrecision|Win32.ActiveCfg = ReleaseDoublePrecision|Win32
{7D6E339F-9C2C-31DA-FDB0-5EE50973CF2A}.ReleaseDoublePrecision|Win32.Build.0 = ReleaseDoublePrecision|Win32
{F8318FC6-B9C4-D5A1-DCC0-C9CE42ADAE22}.Debug|Win32.ActiveCfg = Debug|Win32
{F8318FC6-B9C4-D5A1-DCC0-C9CE42ADAE22}.Debug|Win32.Build.0 = Debug|Win32
{F8318FC6-B9C4-D5A1-DCC0-C9CE42ADAE22}.DebugDoublePrecision|Win32.ActiveCfg = DebugDoublePrecision|Win32
{F8318FC6-B9C4-D5A1-DCC0-C9CE42ADAE22}.DebugDoublePrecision|Win32.Build.0 = DebugDoublePrecision|Win32
{F8318FC6-B9C4-D5A1-DCC0-C9CE42ADAE22}.Release|Win32.ActiveCfg = Release|Win32
{F8318FC6-B9C4-D5A1-DCC0-C9CE42ADAE22}.Release|Win32.Build.0 = Release|Win32
{F8318FC6-B9C4-D5A1-DCC0-C9CE42ADAE22}.ReleaseDebug|Win32.ActiveCfg = Debug|Win32
{F8318FC6-B9C4-D5A1-DCC0-C9CE42ADAE22}.ReleaseDebug|Win32.Build.0 = Debug|Win32
{F8318FC6-B9C4-D5A1-DCC0-C9CE42ADAE22}.ReleaseDoublePrecision|Win32.ActiveCfg = ReleaseDoublePrecision|Win32
{F8318FC6-B9C4-D5A1-DCC0-C9CE42ADAE22}.ReleaseDoublePrecision|Win32.Build.0 = ReleaseDoublePrecision|Win32
{B1B5F775-54A9-2437-E4AC-7E817E492142}.Debug|Win32.ActiveCfg = Debug|Win32
{B1B5F775-54A9-2437-E4AC-7E817E492142}.Debug|Win32.Build.0 = Debug|Win32
{B1B5F775-54A9-2437-E4AC-7E817E492142}.DebugDoublePrecision|Win32.ActiveCfg = DebugDoublePrecision|Win32
{B1B5F775-54A9-2437-E4AC-7E817E492142}.DebugDoublePrecision|Win32.Build.0 = DebugDoublePrecision|Win32
{B1B5F775-54A9-2437-E4AC-7E817E492142}.Release|Win32.ActiveCfg = Release|Win32
{B1B5F775-54A9-2437-E4AC-7E817E492142}.Release|Win32.Build.0 = Release|Win32
{B1B5F775-54A9-2437-E4AC-7E817E492142}.ReleaseDebug|Win32.ActiveCfg = Debug|Win32
{B1B5F775-54A9-2437-E4AC-7E817E492142}.ReleaseDebug|Win32.Build.0 = Debug|Win32
{B1B5F775-54A9-2437-E4AC-7E817E492142}.ReleaseDoublePrecision|Win32.ActiveCfg = ReleaseDoublePrecision|Win32
{B1B5F775-54A9-2437-E4AC-7E817E492142}.ReleaseDoublePrecision|Win32.Build.0 = ReleaseDoublePrecision|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,680 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="BulletMayaPlugin"
ProjectGUID="{681412B0-F197-4A2F-9263-DEA2E8690146}"
RootNamespace="BulletMayaPlugin"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="ReleaseDebug|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\ReleaseDebug/BulletMayaPlugin.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/GR /GS /EHsc"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".;&quot;C:\Program Files\Autodesk\Maya2008\include&quot;;&quot;C:\Program Files\Alias\Maya8.0\include&quot;;../../src;../../Extras\GIMPACT\include"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;NT_PLUGIN;REQUIRE_IOSTREAM"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
AssemblerListingLocation=".\ReleaseDebug/"
ObjectFile=".\ReleaseDebug/"
ProgramDataBaseFileName=".\ReleaseDebug/BulletMayaPlugin.pdb"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/export:initializePlugin /export:uninitializePlugin "
AdditionalDependencies="odbc32.lib odbccp32.lib OpenMaya.lib Foundation.lib OpenMayaRender.lib OpenMayaFX.lib OpenMayaAnim.lib OpenMayaUI.lib"
OutputFile=".\BulletMayaPluginReleaseDebug.mll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib;&quot;C:\Program Files\Autodesk\Maya2008\lib&quot;"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\ReleaseDebug/BulletMayaPlugin.pdb"
SubSystem="2"
ImportLibrary=".\ReleaseDebug/BulletMayaPlugin.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/BulletMayaPlugin.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/GR /GS /EHsc"
Optimization="0"
AdditionalIncludeDirectories=".;&quot;C:\Program Files\Autodesk\Maya2008\include&quot;;&quot;C:\Program Files\Alias\Maya8.0\include&quot;;../../src;../../Extras\GIMPACT\include"
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;NT_PLUGIN;REQUIRE_IOSTREAM"
RuntimeLibrary="3"
AssemblerListingLocation=".\Debug/"
ObjectFile=".Debug/"
ProgramDataBaseFileName=".\Debug/BulletMayaPlugin.pdb"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/export:initializePlugin /export:uninitializePlugin "
AdditionalDependencies="odbc32.lib odbccp32.lib OpenMaya.lib Foundation.lib OpenMayaFX.lib OpenMayaAnim.lib OpenMayaUI.lib"
OutputFile="./BulletMayaPluginDebug.mll"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib;&quot;C:\Program Files\Autodesk\Maya2008\lib&quot;;C:\develop\disney_bulletmaya\boost_1_35_0\lib;&quot;C:\Program Files\Alias\Maya8.0\lib&quot;"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/BulletMayaPlugin.pdb"
SubSystem="2"
ImportLibrary=".\Debug/BulletMayaPlugin.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/BulletMayaPlugin.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/GR /GS /EHsc"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=".;&quot;C:\Program Files\Autodesk\Maya2008\include&quot;;&quot;C:\Program Files\Alias\Maya8.0\include&quot;;../../src;../../Extras\GIMPACT\include"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;NT_PLUGIN;REQUIRE_IOSTREAM"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/BulletMayaPlugin.pdb"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/export:initializePlugin /export:uninitializePlugin "
AdditionalDependencies="odbc32.lib odbccp32.lib OpenMaya.lib Foundation.lib OpenMayaRender.lib OpenMayaFX.lib OpenMayaAnim.lib OpenMayaUI.lib"
OutputFile=".\BulletMayaPlugin.mll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib;&quot;C:\Program Files\Autodesk\Maya2008\lib&quot;;C:\develop\disney_bulletmaya\boost_1_35_0\lib;&quot;C:\Program Files\Alias\Maya8.0\lib&quot;;$(NOINHERIT)"
ProgramDatabaseFile=".\Release/BulletMayaPlugin.pdb"
SubSystem="2"
ImportLibrary=".\Release/BulletMayaPlugin.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="ReleaseDebug|x64"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
>
</Filter>
<File
RelativePath=".\box_shape.h"
>
</File>
<File
RelativePath=".\box_shape_impl.h"
>
</File>
<File
RelativePath=".\bt_box_shape.h"
>
</File>
<File
RelativePath=".\bt_collision_shape.h"
>
</File>
<File
RelativePath=".\bt_convex_hull_shape.h"
>
</File>
<File
RelativePath=".\bt_mesh_shape.h"
>
</File>
<File
RelativePath=".\bt_plane_shape.h"
>
</File>
<File
RelativePath=".\bt_rigid_body.h"
>
</File>
<File
RelativePath=".\bt_solver.cpp"
>
</File>
<File
RelativePath=".\bt_solver.h"
>
</File>
<File
RelativePath=".\bt_sphere_shape.h"
>
</File>
<File
RelativePath=".\collision_shape.h"
>
</File>
<File
RelativePath=".\collision_shape_impl.h"
>
</File>
<File
RelativePath=".\collisionShapeNode.cpp"
>
</File>
<File
RelativePath=".\collisionShapeNode.h"
>
</File>
<File
RelativePath=".\convex_hull_shape.h"
>
</File>
<File
RelativePath=".\convex_hull_shape_impl.h"
>
</File>
<File
RelativePath=".\dRigidBodyArrayCmd.cpp"
>
</File>
<File
RelativePath=".\dRigidBodyArrayCmd.h"
>
</File>
<File
RelativePath=".\dRigidBodyCmd.cpp"
>
</File>
<File
RelativePath=".\dRigidBodyCmd.h"
>
</File>
<File
RelativePath=".\dSolverCmd.cpp"
>
</File>
<File
RelativePath=".\dSolverCmd.h"
>
</File>
<File
RelativePath=".\dSolverNode.cpp"
>
</File>
<File
RelativePath=".\dSolverNode.h"
>
</File>
<File
RelativePath=".\mathUtils.h"
>
</File>
<File
RelativePath=".\mayaUtils.h"
>
</File>
<File
RelativePath=".\mesh_shape.h"
>
</File>
<File
RelativePath=".\mesh_shape_impl.h"
>
</File>
<File
RelativePath=".\pdbIO.cpp"
>
</File>
<File
RelativePath=".\pdbIO.h"
>
</File>
<File
RelativePath=".\plane_shape.h"
>
</File>
<File
RelativePath=".\plane_shape_impl.h"
>
</File>
<File
RelativePath=".\pluginMain.cpp"
>
</File>
<File
RelativePath=".\rigid_body.h"
>
</File>
<File
RelativePath=".\rigid_body_impl.h"
>
</File>
<File
RelativePath=".\rigidBodyArrayNode.cpp"
>
</File>
<File
RelativePath=".\rigidBodyArrayNode.h"
>
</File>
<File
RelativePath=".\rigidBodyNode.cpp"
>
</File>
<File
RelativePath=".\rigidBodyNode.h"
>
</File>
<File
RelativePath=".\solver.cpp"
>
</File>
<File
RelativePath=".\solver.h"
>
</File>
<File
RelativePath=".\solver_impl.h"
>
</File>
<File
RelativePath=".\sphere_shape.h"
>
</File>
<File
RelativePath=".\sphere_shape_impl.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -9,4 +9,15 @@ Then do:
make install
-------------------------
How to build under Windows, using Microsoft Visual Studio 2005 or later:
Open BulletMayaPlugin.sln and select Debug or Release configuration and compile.
Maya 2008 is assumed at the default location C:\Program Files\Autodesk\Maya2008\include
Otherwise change the include path in the project settings.
Installation:
copy the folder 'icons', 'mvl' and 'scripts' into C:\Program Files\Autodesk\Maya2008

View File

@@ -22,8 +22,7 @@ Written by: Nicola Candussi <nicola@fluidinteractive.com>
//pluginMain.cpp
#include <GL/glew.h>
#include <GL/glut.h>
#include <maya/MFnPlugin.h>
#include <maya/MGlobal.h>
#include <maya/MDGMessage.h>
@@ -43,10 +42,6 @@ MStatus initializePlugin( MObject obj )
MStatus status;
MFnPlugin plugin( obj, "Walt Disney Feature Animation", "1.0", "Any");
int argc = 1;
char* argv[1] = {"ciao"};
glutInit(&argc, argv);
solver_t::initialize();
//

View File

@@ -51,7 +51,6 @@ public:
#else
return ++m_count;
#endif
return c;
}
long use_count() { return m_count; }