Calculation of bounding box: margins should be added before basis transform.
Disable btSphereBoxCollisionAlgorithm, it is broken. More fixes for btSimpleBroadphase Moved quickstep to Extras/quickstep folder, so developers don't get confused which constraint solver is default.
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@@ -43,7 +43,9 @@ subject to the following restrictions:
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///Narrowphase Collision Detector
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#include "BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h"
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#include "BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h"
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//btSphereBoxCollisionAlgorithm is broken, use gjk for now
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//#include "BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h"
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#include "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h"
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///Dispatching and generation of collision pairs (broadphase)
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