Calculation of bounding box: margins should be added before basis transform.

Disable btSphereBoxCollisionAlgorithm, it is broken.
More fixes for btSimpleBroadphase
Moved quickstep to Extras/quickstep folder, so developers don't get confused which constraint solver is default.
This commit is contained in:
erwin.coumans
2008-09-04 22:53:24 +00:00
parent 5334611f48
commit d8a5bf2c9c
29 changed files with 54 additions and 51 deletions

View File

@@ -32,9 +32,7 @@ subject to the following restrictions:
#include "BulletDynamics/ConstraintSolver/btSliderConstraint.h"
#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
///Optional ODE quickstep constraint solver, redistributed under ZLib license
#include "BulletDynamics/ConstraintSolver/btOdeQuickstepConstraintSolver.h"
#include "BulletDynamics/ConstraintSolver/btOdeTypedJoint.h"
///Vehicle simulation, with wheel contact simulated by raycasts
#include "BulletDynamics/Vehicle/btRaycastVehicle.h"