Softbody improvements, thanks to Nathanael
This commit is contained in:
@@ -15,7 +15,6 @@ subject to the following restrictions:
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///btSoftBodyHelpers.cpp by Nathanael Presson
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#include "btSoftBody.h"
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#include "BulletCollision/BroadphaseCollision/btDbvt.h"
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#include <stdio.h>
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#include <string.h>
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#include "btSoftBodyHelpers.h"
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@@ -23,97 +22,98 @@ subject to the following restrictions:
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//
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static void drawVertex( btIDebugDraw* idraw,
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const btVector3& x,btScalar s,const btVector3& c)
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{
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idraw->drawLine(x-btVector3(s,0,0),x+btVector3(s,0,0),c);
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idraw->drawLine(x-btVector3(0,s,0),x+btVector3(0,s,0),c);
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idraw->drawLine(x-btVector3(0,0,s),x+btVector3(0,0,s),c);
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}
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const btVector3& x,btScalar s,const btVector3& c)
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{
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idraw->drawLine(x-btVector3(s,0,0),x+btVector3(s,0,0),c);
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idraw->drawLine(x-btVector3(0,s,0),x+btVector3(0,s,0),c);
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idraw->drawLine(x-btVector3(0,0,s),x+btVector3(0,0,s),c);
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}
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//
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static void drawBox( btIDebugDraw* idraw,
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const btVector3& mins,
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const btVector3& maxs,
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const btVector3& color)
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const btVector3& mins,
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const btVector3& maxs,
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const btVector3& color)
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{
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const btVector3 c[]={ btVector3(mins.x(),mins.y(),mins.z()),
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btVector3(maxs.x(),mins.y(),mins.z()),
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btVector3(maxs.x(),maxs.y(),mins.z()),
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btVector3(mins.x(),maxs.y(),mins.z()),
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btVector3(mins.x(),mins.y(),maxs.z()),
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btVector3(maxs.x(),mins.y(),maxs.z()),
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btVector3(maxs.x(),maxs.y(),maxs.z()),
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btVector3(mins.x(),maxs.y(),maxs.z())};
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idraw->drawLine(c[0],c[1],color);idraw->drawLine(c[1],c[2],color);
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idraw->drawLine(c[2],c[3],color);idraw->drawLine(c[3],c[0],color);
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idraw->drawLine(c[4],c[5],color);idraw->drawLine(c[5],c[6],color);
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idraw->drawLine(c[6],c[7],color);idraw->drawLine(c[7],c[4],color);
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idraw->drawLine(c[0],c[4],color);idraw->drawLine(c[1],c[5],color);
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idraw->drawLine(c[2],c[6],color);idraw->drawLine(c[3],c[7],color);
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const btVector3 c[]={ btVector3(mins.x(),mins.y(),mins.z()),
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btVector3(maxs.x(),mins.y(),mins.z()),
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btVector3(maxs.x(),maxs.y(),mins.z()),
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btVector3(mins.x(),maxs.y(),mins.z()),
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btVector3(mins.x(),mins.y(),maxs.z()),
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btVector3(maxs.x(),mins.y(),maxs.z()),
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btVector3(maxs.x(),maxs.y(),maxs.z()),
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btVector3(mins.x(),maxs.y(),maxs.z())};
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idraw->drawLine(c[0],c[1],color);idraw->drawLine(c[1],c[2],color);
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idraw->drawLine(c[2],c[3],color);idraw->drawLine(c[3],c[0],color);
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idraw->drawLine(c[4],c[5],color);idraw->drawLine(c[5],c[6],color);
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idraw->drawLine(c[6],c[7],color);idraw->drawLine(c[7],c[4],color);
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idraw->drawLine(c[0],c[4],color);idraw->drawLine(c[1],c[5],color);
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idraw->drawLine(c[2],c[6],color);idraw->drawLine(c[3],c[7],color);
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}
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//
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static void drawTree( btIDebugDraw* idraw,
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const btDbvt::Node* node,
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int depth,
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const btVector3& ncolor,
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const btVector3& lcolor,
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int mindepth,
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int maxdepth)
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const btDbvt::Node* node,
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int depth,
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const btVector3& ncolor,
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const btVector3& lcolor,
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int mindepth,
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int maxdepth)
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{
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if(node)
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if(node)
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{
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if(node->isinternal()&&((depth<maxdepth)||(maxdepth<0)))
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if(node->isinternal()&&((depth<maxdepth)||(maxdepth<0)))
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{
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drawTree(idraw,node->childs[0],depth+1,ncolor,lcolor,mindepth,maxdepth);
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drawTree(idraw,node->childs[1],depth+1,ncolor,lcolor,mindepth,maxdepth);
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drawTree(idraw,node->childs[0],depth+1,ncolor,lcolor,mindepth,maxdepth);
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drawTree(idraw,node->childs[1],depth+1,ncolor,lcolor,mindepth,maxdepth);
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}
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if(depth>=mindepth)
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if(depth>=mindepth)
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{
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const btScalar scl=(btScalar)(node->isinternal()?1:1);
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const btVector3 mi=node->volume.Center()-node->volume.Extent()*scl;
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const btVector3 mx=node->volume.Center()+node->volume.Extent()*scl;
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drawBox(idraw,mi,mx,node->isleaf()?lcolor:ncolor);
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const btScalar scl=(btScalar)(node->isinternal()?1:1);
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const btVector3 mi=node->volume.Center()-node->volume.Extent()*scl;
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const btVector3 mx=node->volume.Center()+node->volume.Extent()*scl;
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drawBox(idraw,mi,mx,node->isleaf()?lcolor:ncolor);
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}
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}
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}
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//
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//
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static inline btScalar tetravolume(const btVector3& x0,
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const btVector3& x1,
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const btVector3& x2,
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const btVector3& x3)
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{
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const btVector3 a=x1-x0;
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const btVector3 b=x2-x0;
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const btVector3 c=x3-x0;
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return(dot(a,cross(b,c)));
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//
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static inline btScalar tetravolume(const btVector3& x0,
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const btVector3& x1,
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const btVector3& x2,
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const btVector3& x3)
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{
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const btVector3 a=x1-x0;
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const btVector3 b=x2-x0;
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const btVector3 c=x3-x0;
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return(dot(a,cross(b,c)));
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}
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//
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/*
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#if 0
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static btVector3 stresscolor(btScalar stress)
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{
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{
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static const btVector3 spectrum[]= { btVector3(1,0,1),
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btVector3(0,0,1),
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btVector3(0,1,1),
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btVector3(0,1,0),
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btVector3(1,1,0),
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btVector3(1,0,0),
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btVector3(1,0,0)};
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btVector3(0,0,1),
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btVector3(0,1,1),
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btVector3(0,1,0),
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btVector3(1,1,0),
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btVector3(1,0,0),
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btVector3(1,0,0)};
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static const int ncolors=sizeof(spectrum)/sizeof(spectrum[0])-1;
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static const btScalar one=1;
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stress=btMax<btScalar>(0,btMin<btScalar>(1,stress))*ncolors;
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const int sel=(int)stress;
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const btScalar frc=stress-sel;
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return(spectrum[sel]+(spectrum[sel+1]-spectrum[sel])*frc);
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}
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*/
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}
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#endif
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//
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void btSoftBodyHelpers::Draw( btSoftBody* psb,
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btIDebugDraw* idraw,
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int drawflags)
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btIDebugDraw* idraw,
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int drawflags)
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{
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const btScalar scl=(btScalar)0.1;
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const btScalar nscl=scl*5;
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@@ -209,32 +209,14 @@ void btSoftBodyHelpers::Draw( btSoftBody* psb,
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idraw->drawLine((x[1]-c)*scl+c,(x[2]-c)*scl+c,col);
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idraw->drawLine((x[2]-c)*scl+c,(x[0]-c)*scl+c,col);*/
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idraw->drawTriangle((x[0]-c)*scl+c,
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(x[1]-c)*scl+c,
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(x[2]-c)*scl+c,
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col,alp);
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/*idraw->drawTriangle((x[0]-c)*scl+c,
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(x[1]-c)*scl+c,
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(x[2]-c)*scl+c,
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col,alp);
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/*idraw->drawTriangle((x[0]-c)*scl+c,
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(x[1]-c)*scl+c,
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(x[2]-c)*scl+c,
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f.m_n[0]->m_n,f.m_n[1]->m_n,f.m_n[2]->m_n,
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col,alp);*/
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}
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}
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/* Tetras */
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if(0!=(drawflags&fDrawFlags::Tetras))
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{
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const btScalar scl=(btScalar)0.8;
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const btScalar alp=(btScalar)1;
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const btVector3 col((btScalar)0.7,(btScalar)0.7,(btScalar)0.7);
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for(int i=0;i<psb->m_tetras.size();++i)
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{
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const btSoftBody::Tetra& t=psb->m_tetras[i];
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if(0==(t.m_material->m_flags&btSoftBody::fMaterial::DebugDraw)) continue;
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const btVector3 x[]={t.m_n[0]->m_x,t.m_n[1]->m_x,t.m_n[2]->m_x,t.m_n[3]->m_x};
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const btVector3 c=(x[0]+x[1]+x[2]+x[3])/4;
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idraw->drawTriangle((x[0]-c)*scl+c,(x[1]-c)*scl+c,(x[2]-c)*scl+c,col,alp);
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idraw->drawTriangle((x[0]-c)*scl+c,(x[1]-c)*scl+c,(x[3]-c)*scl+c,col,alp);
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idraw->drawTriangle((x[1]-c)*scl+c,(x[2]-c)*scl+c,(x[3]-c)*scl+c,col,alp);
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idraw->drawTriangle((x[2]-c)*scl+c,(x[0]-c)*scl+c,(x[3]-c)*scl+c,col,alp);
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f.m_n[0]->m_n,f.m_n[1]->m_n,f.m_n[2]->m_n,
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col,alp);*/
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}
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}
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/* Notes */
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@@ -245,21 +227,20 @@ void btSoftBodyHelpers::Draw( btSoftBody* psb,
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const btSoftBody::Note& n=psb->m_notes[i];
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btVector3 p=n.m_offset;
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for(int j=0;j<n.m_rank;++j)
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{
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{
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p+=n.m_nodes[j]->m_x*n.m_coords[j];
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}
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}
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idraw->draw3dText(p,n.m_text);
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}
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}
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}
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#if 0
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//
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void btSoftBodyHelpers::DrawInfos( btSoftBody* psb,
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btIDebugDraw* idraw,
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bool masses,
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bool areas,
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bool /*stress*/)
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btIDebugDraw* idraw,
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bool masses,
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bool areas,
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bool /*stress*/)
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{
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for(int i=0;i<psb->m_nodes.size();++i)
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{
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@@ -279,29 +260,28 @@ void btSoftBodyHelpers::DrawInfos( btSoftBody* psb,
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if(text[0]) idraw->draw3dText(n.m_x,text);
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}
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}
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#endif
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//
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void btSoftBodyHelpers::DrawNodeTree( btSoftBody* psb,
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btIDebugDraw* idraw,
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int mindepth,
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int maxdepth)
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btIDebugDraw* idraw,
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int mindepth,
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int maxdepth)
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{
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drawTree(idraw,psb->m_ndbvt.m_root,0,btVector3(1,0,1),btVector3(1,1,1),mindepth,maxdepth);
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drawTree(idraw,psb->m_ndbvt.m_root,0,btVector3(1,0,1),btVector3(1,1,1),mindepth,maxdepth);
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}
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//
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void btSoftBodyHelpers::DrawFaceTree( btSoftBody* psb,
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btIDebugDraw* idraw,
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int mindepth,
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int maxdepth)
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btIDebugDraw* idraw,
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int mindepth,
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int maxdepth)
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{
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drawTree(idraw,psb->m_fdbvt.m_root,0,btVector3(0,1,0),btVector3(1,0,0),mindepth,maxdepth);
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drawTree(idraw,psb->m_fdbvt.m_root,0,btVector3(0,1,0),btVector3(1,0,0),mindepth,maxdepth);
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}
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//
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void btSoftBodyHelpers::DrawFrame( btSoftBody* psb,
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btIDebugDraw* idraw)
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btIDebugDraw* idraw)
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{
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if(psb->m_pose.m_bframe)
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{
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@@ -325,9 +305,9 @@ void btSoftBodyHelpers::DrawFrame( btSoftBody* psb,
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//
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btSoftBody* btSoftBodyHelpers::CreateRope( btSoftBody::btSoftBodyWorldInfo& worldInfo, const btVector3& from,
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const btVector3& to,
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int res,
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int fixeds)
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const btVector3& to,
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int res,
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int fixeds)
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{
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/* Create nodes */
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const int r=res+2;
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@@ -355,13 +335,13 @@ btSoftBody* btSoftBodyHelpers::CreateRope( btSoftBody::btSoftBodyWorldInfo& wor
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//
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btSoftBody* btSoftBodyHelpers::CreatePatch(btSoftBody::btSoftBodyWorldInfo& worldInfo,const btVector3& corner00,
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const btVector3& corner10,
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const btVector3& corner01,
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const btVector3& corner11,
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int resx,
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int resy,
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int fixeds,
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bool gendiags)
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const btVector3& corner10,
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const btVector3& corner01,
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const btVector3& corner11,
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int resx,
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int resy,
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int fixeds,
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bool gendiags)
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{
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#define IDX(_x_,_y_) ((_y_)*rx+(_x_))
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/* Create nodes */
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@@ -430,8 +410,8 @@ btSoftBody* btSoftBodyHelpers::CreatePatch(btSoftBody::btSoftBodyWorldInfo& wor
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//
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btSoftBody* btSoftBodyHelpers::CreateEllipsoid(btSoftBody::btSoftBodyWorldInfo& worldInfo,const btVector3& center,
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const btVector3& radius,
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int res)
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const btVector3& radius,
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int res)
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{
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struct Hammersley
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{
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@@ -462,8 +442,8 @@ btSoftBody* btSoftBodyHelpers::CreateEllipsoid(btSoftBody::btSoftBodyWorldInfo&
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//
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btSoftBody* btSoftBodyHelpers::CreateFromTriMesh(btSoftBody::btSoftBodyWorldInfo& worldInfo,const btScalar* vertices,
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const int* triangles,
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int ntriangles)
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const int* triangles,
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int ntriangles)
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{
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int maxidx=0;
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for(int i=0,ni=ntriangles*3;i<ni;++i)
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@@ -502,20 +482,20 @@ btSoftBody* btSoftBodyHelpers::CreateFromTriMesh(btSoftBody::btSoftBodyWorldInf
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//
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btSoftBody* btSoftBodyHelpers::CreateFromConvexHull(btSoftBody::btSoftBodyWorldInfo& worldInfo, const btVector3* vertices,
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int nvertices)
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int nvertices)
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{
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HullDesc hdsc(QF_TRIANGLES,static_cast<unsigned int>(nvertices),vertices);
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HullDesc hdsc(QF_TRIANGLES,nvertices,vertices);
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HullResult hres;
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HullLibrary hlib;/*??*/
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hdsc.mMaxVertices=static_cast<unsigned int>(nvertices);
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hdsc.mMaxVertices=nvertices;
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hlib.CreateConvexHull(hdsc,hres);
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btSoftBody* psb=new btSoftBody(&worldInfo,(int)hres.mNumOutputVertices,
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&hres.m_OutputVertices[0],0);
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for(int i=0;i<(int)hres.mNumFaces;++i)
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{
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const int idx[]={ static_cast<int>(hres.m_Indices[i*3+0]),
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static_cast<int>(hres.m_Indices[i*3+1]),
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static_cast<int>(hres.m_Indices[i*3+2])};
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const int idx[]={ hres.m_Indices[i*3+0],
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hres.m_Indices[i*3+1],
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hres.m_Indices[i*3+2]};
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if(idx[0]<idx[1]) psb->appendLink( idx[0],idx[1]);
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if(idx[1]<idx[2]) psb->appendLink( idx[1],idx[2]);
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if(idx[2]<idx[0]) psb->appendLink( idx[2],idx[0]);
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@@ -524,156 +504,4 @@ btSoftBody* btSoftBodyHelpers::CreateFromConvexHull(btSoftBody::btSoftBodyWorld
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hlib.ReleaseResult(hres);
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psb->randomizeConstraints();
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return(psb);
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}
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#if BT_SOFTBODY_USE_STL
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#include <string>
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#include <sstream>
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#include <fstream>
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#include <iostream>
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#include <stdio.h>
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//
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void btSoftBodyHelpers::ExportAsSMeshFile(btSoftBody* psb,
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const char* filename)
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{
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std::ofstream output(filename);
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output << psb->m_nodes.size() << " " << 3 << " " << 0 << " " << 0 << "\n";
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for(int i=0;i<psb->m_nodes.size();++i)
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{
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const btSoftBody::Node& n=psb->m_nodes[i];
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output << i << " "
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<< n.m_x.x() << " "
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<< n.m_x.y() << " "
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<< n.m_x.z() << "\n";
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}
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output << psb->m_faces.size() << " " << 1 << "\n";
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for(int i=0;i<psb->m_faces.size();++i)
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{
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const btSoftBody::Node* b=&psb->m_nodes[0];
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const btSoftBody::Face& f=psb->m_faces[i];
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output << 3 << " "
|
||||
<< int(f.m_n[0]-b) << " "
|
||||
<< int(f.m_n[1]-b) << " "
|
||||
<< int(f.m_n[2]-b) << " "
|
||||
<< 1 << "\n";
|
||||
}
|
||||
output << 0 << "\n";
|
||||
output << 0 << "\n";
|
||||
output.close();
|
||||
}
|
||||
|
||||
/* Create from TetGen .ele, .face, .node files */
|
||||
btSoftBody* btSoftBodyHelpers::CreateFromTetGenFile(btSoftBody::btSoftBodyWorldInfo& worldInfo,
|
||||
const char* ele,
|
||||
const char* face,
|
||||
const char* node,
|
||||
bool bfacelinks,
|
||||
bool btetralinks,
|
||||
bool bfacesfromtetras)
|
||||
{
|
||||
std::ifstream efile(ele?ele:"");
|
||||
std::ifstream ffile(face?face:"");
|
||||
std::ifstream nfile(node);
|
||||
std::string edata;
|
||||
std::string fdata;
|
||||
std::string ndata;
|
||||
if(efile.good()) while(!efile.eof()) edata+=efile.get();
|
||||
if(ffile.good()) while(!ffile.eof()) fdata+=ffile.get();
|
||||
if(nfile.good()) while(!nfile.eof()) ndata+=nfile.get();
|
||||
efile.close();
|
||||
ffile.close();
|
||||
nfile.close();
|
||||
return(CreateFromTetGenData(worldInfo,edata.c_str(),fdata.c_str(),ndata.c_str(),
|
||||
bfacelinks,btetralinks,bfacesfromtetras));
|
||||
}
|
||||
|
||||
/* Create from TetGen .ele, .face, .node data */
|
||||
btSoftBody* btSoftBodyHelpers::CreateFromTetGenData(btSoftBody::btSoftBodyWorldInfo& worldInfo,
|
||||
const char* ele,
|
||||
const char* face,
|
||||
const char* node,
|
||||
bool bfacelinks,
|
||||
bool btetralinks,
|
||||
bool bfacesfromtetras)
|
||||
{
|
||||
std::istringstream se(ele?ele:"");
|
||||
std::istringstream sf(face?face:"");
|
||||
std::istringstream sn(node?node:"");
|
||||
btAlignedObjectArray<btVector3> pos;
|
||||
int nnode=0;
|
||||
int ndims=0;
|
||||
int nattrb=0;
|
||||
int hasbounds=0;
|
||||
sn>>nnode;sn>>ndims;sn>>nattrb;sn>>hasbounds;
|
||||
pos.resize(nnode);
|
||||
for(int i=0;i<pos.size();++i)
|
||||
{
|
||||
int index=0;
|
||||
int bound=0;
|
||||
btScalar x,y,z,a;
|
||||
sn>>index;
|
||||
sn>>x;sn>>y;sn>>z;
|
||||
for(int j=0;j<nattrb;++j) sn>>a;
|
||||
if(hasbounds) sn>>bound;
|
||||
pos[index].setX(x);
|
||||
pos[index].setY(y);
|
||||
pos[index].setZ(z);
|
||||
}
|
||||
btSoftBody* psb=new btSoftBody(&worldInfo,nnode,&pos[0],0);
|
||||
if(face&&face[0])
|
||||
{
|
||||
int nface=0;
|
||||
sf>>nface;sf>>hasbounds;
|
||||
for(int i=0;i<nface;++i)
|
||||
{
|
||||
int index=0;
|
||||
int bound=0;
|
||||
int ni[3];
|
||||
sf>>index;
|
||||
sf>>ni[0];sf>>ni[1];sf>>ni[2];
|
||||
sf>>bound;
|
||||
psb->appendFace(ni[0],ni[1],ni[2]);
|
||||
if(btetralinks)
|
||||
{
|
||||
psb->appendLink(ni[0],ni[1],0,true);
|
||||
psb->appendLink(ni[1],ni[2],0,true);
|
||||
psb->appendLink(ni[2],ni[0],0,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
if(ele&&ele[0])
|
||||
{
|
||||
int ntetra=0;
|
||||
int ncorner=0;
|
||||
int neattrb=0;
|
||||
se>>ntetra;se>>ncorner;se>>neattrb;
|
||||
for(int i=0;i<ntetra;++i)
|
||||
{
|
||||
int index=0;
|
||||
int ni[4],a;
|
||||
se>>index;
|
||||
se>>ni[0];se>>ni[1];se>>ni[2];se>>ni[3];
|
||||
for(int j=0;j<neattrb;++j) se>>a;
|
||||
psb->appendTetra(ni[0],ni[1],ni[2],ni[3]);
|
||||
if(btetralinks)
|
||||
{
|
||||
psb->appendLink(ni[0],ni[1],0,true);
|
||||
psb->appendLink(ni[1],ni[2],0,true);
|
||||
psb->appendLink(ni[2],ni[0],0,true);
|
||||
psb->appendLink(ni[0],ni[3],0,true);
|
||||
psb->appendLink(ni[1],ni[3],0,true);
|
||||
psb->appendLink(ni[2],ni[3],0,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
printf("Nodes: %u\r\n",psb->m_nodes.size());
|
||||
printf("Links: %u\r\n",psb->m_links.size());
|
||||
printf("Faces: %u\r\n",psb->m_faces.size());
|
||||
printf("Tetras: %u\r\n",psb->m_tetras.size());
|
||||
return(psb);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user