update build for btConvex2dShape functionality

use btDbvtBroadphase in HelloWorld demo, it is the recommended broadphase
This commit is contained in:
erwin.coumans
2009-09-17 20:17:14 +00:00
parent f65e829ca0
commit dcfb23dc13
5 changed files with 24 additions and 23 deletions

View File

@@ -655,16 +655,16 @@ void VehicleDemo::updateCamera()
}
m_cameraPosition -= correctionFactor*camToObject;
//update OpenGL camera settings
glFrustum(-1.0, 1.0, -1.0, 1.0, 1.0, 10000.0);
btScalar aspect = m_glutScreenWidth / (btScalar)m_glutScreenHeight;
glFrustum (-aspect, aspect, -1.0, 1.0, 1.0, 10000.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt(m_cameraPosition[0],m_cameraPosition[1],m_cameraPosition[2],
m_cameraTargetPosition[0],m_cameraTargetPosition[1], m_cameraTargetPosition[2],
m_cameraUp.getX(),m_cameraUp.getY(),m_cameraUp.getZ());
m_cameraTargetPosition[0],m_cameraTargetPosition[1], m_cameraTargetPosition[2],
m_cameraUp.getX(),m_cameraUp.getY(),m_cameraUp.getZ());
}