added some comments, to clarify unit-test/brute force implementations.

This commit is contained in:
ejcoumans
2007-11-02 01:14:29 +00:00
parent 974ad5ac1b
commit e755d1ed4e
10 changed files with 84 additions and 85 deletions

View File

@@ -27,10 +27,12 @@ protected:
btVector3 m_localAabbMin;
btVector3 m_localAabbMax;
btStridingMeshInterface* m_meshInterface;
///btTriangleMeshShape constructor has been disabled/protected, so that users will not mistakenly use this class.
///Don't use btTriangleMeshShape but use btBvhTriangleMeshShape instead!
btTriangleMeshShape(btStridingMeshInterface* meshInterface);
public:
btTriangleMeshShape(btStridingMeshInterface* meshInterface);
virtual ~btTriangleMeshShape();
@@ -51,12 +53,7 @@ public:
virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
//this is a brute force processAllTriangles implementation to compare/unit test the btBvhTriangleMeshShape.
//it has been disabled, so that users will not mistakenly use this class.
//Don't use btTriangleMeshShape but use btBvhTriangleMeshShape instead!
/*
virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
*/
virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;