Make BenchmarkDemo a console application, without OpenGL/Glut dependency.
Fix potential division by zero when enabling convex distance utility. Thanks to linzner http://code.google.com/p/bullet/issues/detail?id=264
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@@ -34,26 +34,7 @@ subject to the following restrictions:
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#endif
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#endif
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#ifdef _WINDOWS
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#define BT_KEY_K 'K'
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#define BT_KEY_LEFT VK_LEFT
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#define BT_KEY_RIGHT VK_RIGHT
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#define BT_KEY_UP VK_UP
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#define BT_KEY_DOWN VK_DOWN
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#define BT_KEY_F1 VK_F1
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#define BT_KEY_F2 VK_F2
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#define BT_KEY_F3 VK_F3
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#define BT_KEY_F4 VK_F4
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#define BT_KEY_F5 VK_F5
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#define BT_KEY_PAGEUP VK_PRIOR
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#define BT_KEY_PAGEDOWN VK_NEXT
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#define BT_KEY_END VK_END
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#define BT_KEY_HOME VK_HOME
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#define BT_ACTIVE_ALT VK_LMENU
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#else
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#define BT_KEY_K 'k'
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#define BT_KEY_LEFT GLUT_KEY_LEFT
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#define BT_KEY_RIGHT GLUT_KEY_RIGHT
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@@ -72,7 +53,6 @@ subject to the following restrictions:
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#define BT_ACTIVE_CTRL GLUT_ACTIVE_ALT
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#define BT_ACTIVE_SHIFT GLUT_ACTIVE_SHIFT
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#endif
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#if BT_USE_FREEGLUT
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