e89fe1cbfa5ecf7b0c60118dbd8a627cf72a17cb
Fix potential division by zero when enabling convex distance utility. Thanks to linzner http://code.google.com/p/bullet/issues/detail?id=264
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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