Update README.md
add citation for usage of PyBullet
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README.md
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This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
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This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
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New in Bullet 2.85: pybullet Python bindings, improved support for robotics and VR. Use pip install pybullet and see [PyBullet Quickstart Guide](https://docs.google.com/document/d/10sXEhzFRSnvFcl3XxNGhnD4N2SedqwdAvK3dsihxVUA/edit#heading=h.2ye70wns7io3).
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## PyBullet ##
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New in Bullet 2.85: pybullet Python bindings, improved support for robotics and VR. Use pip install pybullet and checkout the [PyBullet Quickstart Guide](https://docs.google.com/document/d/10sXEhzFRSnvFcl3XxNGhnD4N2SedqwdAvK3dsihxVUA/edit#heading=h.2ye70wns7io3).
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If you use PyBullet in your research, please cite it like this:
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```
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@MISC{coumans2019,
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author = {Erwin Coumans and Yunfei Bai},
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title = {PyBullet, a Python module for physics simulation for games, robotics and machine learning},
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howpublished = {\url{http://pybullet.org}},
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year = {2016--2019}
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}
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```
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The Bullet 2 API will stay default and up-to-date while slowly moving to a new API.
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The Bullet 2 API will stay default and up-to-date while slowly moving to a new API.
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The steps towards a new API is in a nutshell:
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The steps towards a new API is in a nutshell:
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