some more changes related to PS3 SPU optimizations (16-byte alignment, allowing non-virtual access to data)

This commit is contained in:
ejcoumans
2007-05-25 23:27:49 +00:00
parent 8b453dfd9c
commit eca55afe4d
4 changed files with 60 additions and 29 deletions

View File

@@ -32,6 +32,15 @@ btConvexHullShape ::btConvexHullShape (const btScalar* points,int numPoints,int
}
recalcLocalAabb();
}
void btConvexHullShape::addPoint(const btPoint3& point)
{
m_points.push_back(point);
recalcLocalAabb();
}
btVector3 btConvexHullShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const