update PhysicsEffects Android readme and bump up Sony copyright year

This commit is contained in:
erwin.coumans
2012-03-05 05:06:14 +00:00
parent a93a661b94
commit ee63abcae4
2 changed files with 3 additions and 4 deletions

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This file set contains new files, and changes to existing files, that will enable PhysicsEffects
and several sample apps to be built and run on Android devices. The Android projects are
PhysicsEffects can be built and run on Android devices. The Android projects are
a mix of Java and C++ code. The code has been tested using Android NDK r5c. Build files
are provided for the NDK and ANT. Here are some instructions on how
to update the baseline PhysicsEffects branch of Bullet to support Android using the provided
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4. Set up these new environment variables:
BULLET_PFX_ROOT_CYGWIN = path to your PhysicsEffects folder, for example:
BULLET_PFX_ROOT_CYGWIN=/cygdrive/d/tools/Bullet/branches/PhysicsEffects
BULLET_PFX_ROOT_CYGWIN=/cygdrive/d/tools/Bullet/Extras/PhysicsEffects
CYGWIN_ROOT = path to where Cygwin is installed (Windows-style path)
ANDROID_NDK_ROOT = path to where the Android NDK is installed

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Copyright (c) 2010, Sony Computer Entertainment Inc.
Copyright (c) 2012, Sony Computer Entertainment Inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: