update PhysicsEffects Android readme and bump up Sony copyright year
This commit is contained in:
@@ -1,5 +1,4 @@
|
||||
This file set contains new files, and changes to existing files, that will enable PhysicsEffects
|
||||
and several sample apps to be built and run on Android devices. The Android projects are
|
||||
PhysicsEffects can be built and run on Android devices. The Android projects are
|
||||
a mix of Java and C++ code. The code has been tested using Android NDK r5c. Build files
|
||||
are provided for the NDK and ANT. Here are some instructions on how
|
||||
to update the baseline PhysicsEffects branch of Bullet to support Android using the provided
|
||||
@@ -12,7 +11,7 @@ files:
|
||||
4. Set up these new environment variables:
|
||||
|
||||
BULLET_PFX_ROOT_CYGWIN = path to your PhysicsEffects folder, for example:
|
||||
BULLET_PFX_ROOT_CYGWIN=/cygdrive/d/tools/Bullet/branches/PhysicsEffects
|
||||
BULLET_PFX_ROOT_CYGWIN=/cygdrive/d/tools/Bullet/Extras/PhysicsEffects
|
||||
|
||||
CYGWIN_ROOT = path to where Cygwin is installed (Windows-style path)
|
||||
ANDROID_NDK_ROOT = path to where the Android NDK is installed
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Copyright (c) 2010, Sony Computer Entertainment Inc.
|
||||
Copyright (c) 2012, Sony Computer Entertainment Inc.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
|
||||
|
||||
Reference in New Issue
Block a user