free memory for btShapeHulls, keep track of it in GL_ShapeDrawer.
move btShapeHull and btConvexHull into its own library in Extras/ConvexHull (it allocates memory using mem/delete and refactoring into using btAlignedAlloc/Free takes too much time) fix heightfield / btOptimizedBvh for quantization, so that raycast can use quantized aabb (clamp up for maxima and down for minima) work-in-progress (update projectfiles etc)
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@@ -37,9 +37,10 @@ struct btDebugCastResult : public btConvexCast::CastResult
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const btPolyhedralConvexShape* m_shape;
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btVector3 m_linVel;
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btVector3 m_angVel;
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GL_ShapeDrawer* m_shapeDrawer;
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btDebugCastResult(const btTransform& fromTrans,const btPolyhedralConvexShape* shape,
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const btVector3& linVel,const btVector3& angVel)
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const btVector3& linVel,const btVector3& angVel,GL_ShapeDrawer* drawer)
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:m_fromTrans(fromTrans),
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m_shape(shape),
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m_linVel(linVel),
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@@ -74,8 +75,7 @@ struct btDebugCastResult : public btConvexCast::CastResult
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btTransform hitTrans;
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btTransformUtil::integrateTransform(m_fromTrans,m_linVel,m_angVel,fraction,hitTrans);
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hitTrans.getOpenGLMatrix(m);
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GL_ShapeDrawer::drawOpenGL(m,m_shape,btVector3(1,0,0),btIDebugDraw::DBG_NoDebug);
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m_shapeDrawer->drawOpenGL(m,m_shape,btVector3(1,0,0),btIDebugDraw::DBG_NoDebug);
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}
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};
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@@ -927,7 +927,7 @@ void DemoApplication::renderme()
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}
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}
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GL_ShapeDrawer::drawOpenGL(m,colObj->getCollisionShape(),wireColor,getDebugMode());
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m_shapeDrawer.drawOpenGL(m,colObj->getCollisionShape(),wireColor,getDebugMode());
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}
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@@ -18,6 +18,7 @@ subject to the following restrictions:
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#include "GlutStuff.h"
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#include "GL_ShapeDrawer.h"
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#include <stdlib.h>
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#include <stdio.h>
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@@ -37,7 +38,6 @@ class btTypedConstraint;
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class DemoApplication
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{
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void displayProfileString(int xOffset,int yStart,char* message);
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@@ -81,6 +81,7 @@ class DemoApplication
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void showProfileInfo(float& xOffset,float& yStart, float yIncr);
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GL_ShapeDrawer m_shapeDrawer;
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public:
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@@ -40,7 +40,8 @@ subject to the following restrictions:
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#include "BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h"
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#include "BulletCollision/CollisionShapes/btUniformScalingShape.h"
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#include "BulletCollision/CollisionShapes/btStaticPlaneShape.h"
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#include "BulletCollision/CollisionShapes/btShapeHull.h"
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///
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#include "btShapeHull.h"
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#include "LinearMath/btTransformUtil.h"
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@@ -470,7 +471,12 @@ void GL_ShapeDrawer::drawOpenGL(btScalar* m, const btCollisionShape* shape, cons
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if (!shape->getUserPointer())
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{
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//create a hull approximation
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btShapeHull* hull = new btShapeHull(convexShape);
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void* mem = btAlignedAlloc(sizeof(btShapeHull),16);
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btShapeHull* hull = new(mem) btShapeHull(convexShape);
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///cleanup memory
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m_shapeHulls.push_back(hull);
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btScalar margin = shape->getMargin();
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hull->buildHull(margin);
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convexShape->setUserPointer(hull);
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@@ -655,3 +661,22 @@ void GL_ShapeDrawer::drawOpenGL(btScalar* m, const btCollisionShape* shape, cons
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glPopMatrix();
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}
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GL_ShapeDrawer::GL_ShapeDrawer()
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{
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}
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GL_ShapeDrawer::~GL_ShapeDrawer()
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{
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int i;
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for (i=0;i<m_shapeHulls.size();i++)
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{
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btShapeHull* hull = m_shapeHulls[i];
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hull->~btShapeHull();
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btAlignedFree(hull);
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m_shapeHulls[i] = 0;
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}
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m_shapeHulls.clear();
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}
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@@ -16,16 +16,26 @@ subject to the following restrictions:
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#define GL_SHAPE_DRAWER_H
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class btCollisionShape;
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class btShapeHull;
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#include "LinearMath/btAlignedObjectArray.h"
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#include "LinearMath/btVector3.h"
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/// OpenGL shape drawing
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class GL_ShapeDrawer
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{
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public:
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//clean-up memory of dynamically created shape hulls
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btAlignedObjectArray<btShapeHull*> m_shapeHulls;
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static void drawOpenGL(btScalar* m, const btCollisionShape* shape, const btVector3& color,int debugMode);
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static void drawCoordSystem();
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public:
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GL_ShapeDrawer();
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virtual ~GL_ShapeDrawer();
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///drawOpenGL might allocate temporary memoty, stores pointer in shape userpointer
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void drawOpenGL(btScalar* m, const btCollisionShape* shape, const btVector3& color,int debugMode);
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static void drawCylinder(float radius,float halfHeight, int upAxis);
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static void drawCoordSystem();
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};
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void OGL_displaylist_register_shape(btCollisionShape * shape);
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