add combobox to select software/opengl rendering to compare
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@@ -141,7 +141,8 @@ void GwenParameterInterface::registerButtonParameter(ButtonParams& params)
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MyButtonEventHandler* handler = new MyButtonEventHandler(params.m_callback,params.m_buttonId,params.m_userPointer);
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button->SetText(params.m_name);
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button->onPress.Add( handler, &MyButtonEventHandler::onButtonPress );
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button->SetIsToggle(params.m_isTrigger);
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m_paramInternalData->m_buttons.push_back(button);
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m_paramInternalData->m_buttonEventHandlers.push_back(handler);
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@@ -190,8 +191,8 @@ void GwenParameterInterface::registerComboBox(ComboBoxParams& params)
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combobox->onSelection.Add(handler,&MyComboBoxHander2::onSelect);
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int ypos = m_gwenInternalData->m_curYposition;
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m_gwenInternalData->m_curYposition+=22;
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combobox->SetPos(10, ypos );
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combobox->SetWidth( 100 );
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combobox->SetPos(5, ypos );
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combobox->SetWidth( 220 );
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//box->SetPos(120,130);
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for (int i=0;i<params.m_numItems;i++)
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{
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@@ -200,6 +201,7 @@ void GwenParameterInterface::registerComboBox(ComboBoxParams& params)
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combobox->OnItemSelected(item);
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}
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}
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