contact point perturbation is work-in-progress, so disable until fully functional and tested.
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@@ -188,7 +188,8 @@ void btConvexConvexAlgorithm ::processCollision (btCollisionObject* body0,btColl
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//now perform 'm_numPerturbationIterations' collision queries with the perturbated collision objects
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//perform perturbation when more then 'm_minimumPointsPerturbationThreshold' points
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if (resultOut->getPersistentManifold()->getNumContacts() < m_minimumPointsPerturbationThreshold)
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//perturbation is work-in-progress, disable until fully finished and tested
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if (0)//resultOut->getPersistentManifold()->getNumContacts() < m_minimumPointsPerturbationThreshold)
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{
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int i;
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