erwincoumans
05ed1fdbcf
revert to useNewBatchingKernel, the other one is broken (need to figure out why)
2013-07-15 01:06:04 -07:00
erwin coumans
1e31073f4b
made the simulation deterministic
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disable 'simdwidth' optimization for determinism (need to double-check)
made the spatial batching 3D
2013-07-14 19:16:33 -07:00
erwin coumans
6d6ef5d3dc
fixed many memory leaks
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added working shadows, using basic shadow mapping
2013-06-30 23:19:14 -07:00
erwin coumans
a69ba48de4
Move b3Quickprof.* from Bullet 3.x src folder to btgui/Timing
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The Bullet 3.x B3_PROFILE can be customized using b3SetCustomEnterProfileZoneFunc/b3SetCustomLeaveProfileZoneFunc defined in Bullet3Common/b3Logging,
so you can hook Bullet 3.x up to your profiler of choice.
The Demos3/BasicGpuDemo will show the Bullet 3.x timings inside the Bullet 2.x btQuickprof profiler.
2013-06-19 22:08:03 -07:00
erwin coumans
481d54967f
Fixes in raycast (against sphere), point 2 point constraint
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Picking test works, holding shift in App_BasicGpuDemo_*
2013-06-18 19:33:45 -07:00
erwin coumans
1185de51d5
experiment with first-level batching using object index instead of spatial hash in uniform grid (to avoid tuning average object size for uniform grid)
2013-05-03 01:14:34 -07:00
erwincoumans
3ac332f3a7
reorder files, in preparation for Bullet 3 -> Bullet 2 merge
2013-04-29 19:04:08 -07:00