ejcoumans
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09aeefe029
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Allow multiple meshes to be used in the TriangleIndexVertexArray (this name is bad, is should be 'MeshArray'.
Renamed some 'box' into 'convex' in ConvexConcaveCollisionAlgorithm (it is generic for all convex objects, not for boxes).
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2006-06-25 14:50:38 +00:00 |
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ejcoumans
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2eed545a70
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enable to suspend and restore dynamics. also, catched the case where failed dynamics (resulting in infinite AABB sizes) doesn't mess up the entire simulation, it just get's deactivated (with a message that a simulation error happened)
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2006-06-22 03:00:43 +00:00 |
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ejcoumans
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c5fdd98330
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printf for debugging requires stdio.h
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2006-06-21 21:04:01 +00:00 |
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ejcoumans
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94e94e995f
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enabled early exit for GJK
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2006-06-21 05:35:16 +00:00 |
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ejcoumans
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51a645bb4a
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constraints between bodies merge constraint simulations (this fixes problems with deactivation/sleeping)
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2006-06-17 15:22:06 +00:00 |
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ejcoumans
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b4df21acb5
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added cylinder support in ColladaDemo, rendering of Cylinder, updated .dae files.
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2006-06-09 00:17:20 +00:00 |
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ejcoumans
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e31711a4d9
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try to catch a rare failure case (debugmode-printf)
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2006-05-26 20:25:18 +00:00 |
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ejcoumans
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2529aebc79
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this should not be necessary, but it happened. todo: why doesn't gjk terminate. there are 2 rare cases, one with 'nan'/undefined separating axis/distance, and another with rather big distances.
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2006-05-26 19:47:46 +00:00 |
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ejcoumans
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39c5f29fd0
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added new convex trianglemesh shape
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2006-05-26 00:30:16 +00:00 |
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ejcoumans
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e061ec1ebf
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moved files around
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2006-05-25 19:18:29 +00:00 |
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