erwin.coumans
a13d22dc84
Fix a lot of warnings, thanks to ejtttje, Fixes issue 537
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Fix soft body debug rendering
2011-09-15 01:17:34 +00:00
erwin.coumans
1e360bdb6b
add Intel build support for the OpenCL cloth demo, and use the bullet_logo.png
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Thanks to ggjunker for the patch, see Issue 533
2011-09-13 01:52:42 +00:00
erwin.coumans
1f5af32203
make sure Bullet compiles with LLVM/CLANG
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See also Issue 496
2011-03-24 21:37:42 +00:00
erwin.coumans
21162f77e3
fixes to make the OpenCL cloth demo run on Apple/GPU
2011-03-15 22:24:27 +00:00
erwin.coumans
d52f58edd8
Synchronize changes from branches/GpuClothAMD to trunk
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Main improvements are: GPU cloth collision detection against a capsule shape
,OpenCL-OpenGL interoperability (keeping data buffers on GPU), and bug fixes
Thanks to Lee Howes
2011-02-27 09:07:07 +00:00
erwin.coumans
44b82652d0
Collision flag CF_DISABLE_SPU_COLLISION_PROCESSING can be combined with other flags (avoids SPU/parallel collision dispatch)
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Fix for MinGW32 build
2010-08-30 21:46:23 +00:00
erwin.coumans
4f9b450200
added OpenCL cloth demo, contributed by AMD.
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updated GpuSoftBodySolvers
updated DirectCompute cloth demo
2010-08-14 00:56:17 +00:00
erwin.coumans
fbc17731ec
Several changes to sync Bullet trunk with PlayStation 3 spubullet version
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Still needs some cross-platform fixes
2010-07-08 17:02:38 +00:00
erwin.coumans
498da0721b
Move some code from Branches/OpenCL to trunk, related to threading and OpenCL:
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Added Demos/ThreadingDemo showing how to use the cross-platform btThreadSupportInterface under Windows.
Added Demos/ParticlesOpenCL showing how to run the NVidia particle demo under OpenCL implementations by AMD, NVidia and MiniCL (CPU)
2010-06-24 22:54:00 +00:00