ejcoumans
ea3dfb4ca3
made 'calculateLocalInertia' const, thanks to cgripeos, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1514
...
- applied a large patch to remove warnings
Thanks to Enrico, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1568
- removed SSE includes, added #incude <string.h> for memset in Extras/quickstep, thanks Eternl Knight
- disabled 16-byte alignement on btQuadWord class, it causes problems under PS3 Linux. Need to check out why.
2007-10-13 23:41:37 +00:00
sjbaker
db573e4a59
Clean up about a bazillion compilation warnings.
2006-12-22 02:33:42 +00:00
ejcoumans
ae208d78e1
more build system stuff
2006-12-09 01:46:28 +00:00
ejcoumans
9022f8cc70
fixes for buildsystem
2006-12-09 01:19:15 +00:00
ejcoumans
f9832f6b88
updated build systems/GPU_physics for Mac OS X
2006-12-08 22:04:02 +00:00
sjbaker
04d41b7a0a
Cleanup compilation warnings.
2008-02-12 04:22:31 +00:00
ejcoumans
d878885db4
updated quickstep solver (for comparison), enabled GPU physics again (but WIN32 doesn't have the VertexTextureSupport enabled)
2006-10-13 23:58:52 +00:00
ejcoumans
71393bac40
updated buildstuff, collada-dom is now colladadom (should make VisualStudio 6 users happy)
2006-10-04 23:54:22 +00:00
ejcoumans
9b01b6672e
updated makefile and fixed a GLuint <-> int conversion issue
2006-10-01 17:16:02 +00:00
sjbaker
a7eca49065
Added some performance measuring tools.
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Speeded up collision detection significantly.
2006-10-01 16:36:57 +00:00
sjbaker
9ebc440ee5
Added simple collision detection.
2006-10-01 03:45:08 +00:00
sjbaker
2aaab1ab1a
Assorted cleanup of compilation warnings. Also fixed some actual errors:
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#include "renderTexture.h"...when the file is actually called 'RenderTexture.h'.
2006-10-01 00:08:09 +00:00
ejcoumans
2b1657b1dd
Refactoring: another huge number of changes, renamed methods to start with lower-case.
2006-09-28 01:11:16 +00:00
sjbaker
2b286e4748
Added new GPU physics demo into both trunk and branch.
2006-09-27 19:18:52 +00:00
ejcoumans
1a8db5a00e
minor fix
2006-09-20 03:44:27 +00:00
ejcoumans
52a950db62
added alternative paths, when files are not found
2006-09-20 03:19:27 +00:00
ejcoumans
69c11061c3
2006-09-20 03:04:40 +00:00
ejcoumans
c779f05989
added autogeneration file / jamfile
2006-09-20 02:59:26 +00:00
sjbaker
dad2cb634e
* Merged in my latest changes into SVN repository.
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* Arranged to avoid reading/writing textures at same time.
* Removed depth and stencil buffers from FBO's.
* Eliminated 1-component FBO that caused grief for FBO completeness test.
* Added back missing cubeShaderNoTexture.vert
2006-09-20 00:44:41 +00:00
sjbaker
22fdf584b8
Reverse order of entries in CHANGES
2006-09-19 22:46:33 +00:00
ejcoumans
4970e86100
latest 0.5 changes from Steven Baker, and fixed Windows MSVC compiling issues
2006-09-19 17:10:30 +00:00
ejcoumans
b548455ae9
added Steven Baker's GPU physics code (work in progress)
2006-09-18 20:16:43 +00:00