erwin coumans
2133712207
work-in-progress jacobi gpu (still broken :(
2013-03-27 19:09:23 -07:00
erwin coumans
b8c32a99cb
more work towards gpu split jacobi solver
2013-03-26 13:38:04 -07:00
erwin coumans
68062bdfbd
added Samurai Monastry wavefront .obj
...
added alternative batching kernel (slow)
tweaked controls a bit
added command-line options --selected_demo=<int> and --new_batching
started looking into parallel 3d sap
2013-03-23 23:00:50 -07:00
erwin coumans
8a6d71ad42
added Leo wavefront file
2013-03-22 16:24:09 -07:00
erwin coumans
47344ec500
expose gravity to host
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prettify convex demo
2013-03-22 14:14:54 -07:00
Erwin Coumans
e698b1e22b
working version on Mac OSX (no compound, but concave/convex)
2013-03-21 17:54:14 -07:00
erwin coumans
12700a7cd4
added CompoundDemo
2013-03-21 17:36:52 -07:00
erwin coumans
b4f9416cdf
add support for BVH acceleration for concave trianglemesh collision against convex hulls
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bugfix/improvement in batching
2013-03-20 23:37:34 -07:00
erwin coumans
8bfbaf3ed1
step closer to GPU bvh traversal
2013-03-19 20:06:24 -07:00
erwin coumans
a3358b1099
add test .obj files in data folder
2013-03-18 20:44:26 -07:00
erwin coumans
0fa8eccac0
add wavefront loader
...
start adding various scenes to test gpu rigid body pipeline
reserve more memory for shapes (concave triangle mesh can be huge) in GLInstancingRenderer
fix a few crashes when 0 objects
2013-03-18 20:38:40 -07:00
erwin coumans
d3c80fe160
add Takahiro's batching pgs solver
2013-03-17 01:19:27 -07:00
erwin coumans
d91d18b5f5
added pgs/jacobi cpu solver making the gpu rigid body pipeline work again (aside from running the solver on CPU)
2013-03-15 18:44:55 -07:00
erwin coumans
9a7414f4e9
cleanup of gpu rigid body (removed all Adl stuff)
2013-03-15 16:27:23 -07:00