Commit Graph

7 Commits

Author SHA1 Message Date
johnmccutchan
594963b25d Optimization work on SpuRaycastTask:
For ray vs. optimized bvh mesh traverse tree once for entire packet of rays
Avoid DMAing ray output data until we have a hit
2008-02-14 22:11:56 +00:00
ejcoumans
fe426229a7 Add 16bit indices support for Raycast + add alignment 2008-02-13 22:22:42 +00:00
ejcoumans
1d576dd0af added COLLADA domAsset (authoring tool/upaxis), added dummy time that complies with COLLADA (needs fixing), fixed include path again (relative to current folder) 2008-02-12 23:44:21 +00:00
ejcoumans
c1bceede01 existing projectfiles include Extras/BulletMultiThreaded, so we can't have
-#include "BulletMultiThreaded/PlatformDefinitions.h"
but
+#include "PlatformDefinitions.h"
2008-02-12 20:54:07 +00:00
johnmccutchan
2ca9503eb5 Fix include path 2008-02-12 02:36:35 +00:00
johnmccutchan
be0beaf7bd Refactored SpuGatheringCollisionTask to use code in SpuCollisionShapes.
More work on SpuBatchRaycaster. It is working now on the PS3 and Windows.
2008-01-14 23:44:07 +00:00
johnmccutchan
702323f27a Initial work on batch raycast support. 2008-01-08 23:38:33 +00:00