erwin coumans
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01e5472f9f
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add b3FixedConstraint, with less memory footprint than b3Generic6DofConstraint, and easier to port to OpenCL.
remove the 'obsolete' part of b3Generic6DofConstraint and b3Point2PointConstraint
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2013-07-06 00:44:06 -07:00 |
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erwin coumans
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aa1c2db35a
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Add support for b3Generic6DofConstraint in Bullet, CPU only for now. Also the b3GpuDynamicsWorld supports conversion of this constraint.
This means, picking works both with and without holding SHIFT (rayTest is only implemented for spheres)
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2013-06-19 12:28:51 -07:00 |
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erwin coumans
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481d54967f
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Fixes in raycast (against sphere), point 2 point constraint
Picking test works, holding shift in App_BasicGpuDemo_*
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2013-06-18 19:33:45 -07:00 |
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erwincoumans
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55b69201a9
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rename to b3 convention, to avoid naming conflicts when using in combination with Bullet 2.x
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2013-04-29 15:19:36 -07:00 |
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erwin coumans
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7366e262fd
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bt -> b3 and BT -> B3 rename for content and filenames
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2013-04-28 23:11:10 -07:00 |
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erwin coumans
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66e5dcf65a
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add joint/constraint solver support (using CPU, Bullet 2.x solver), in combination with GPU contact solver
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2013-04-23 12:03:55 -07:00 |
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