erwin.coumans
73b217fb07
Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
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For OSX:
cd build
./premake_osx xcode4
for iOS:
cd build
./ios_build.sh
./ios_run.sh
Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection.
As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
2012-06-07 00:56:30 +00:00
erwin.coumans
81f04a4d48
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
erwin.coumans
6a8a8ad39f
more improvements for msvc cmake build system and test for autogenerated cmake projectfiles for msvc 2008 in msvc/2008 (with relative paths)
2010-02-08 20:35:04 +00:00
erwin.coumans
a6d9e977f7
A bit more work on the cmake build system, copy glut32.dll or glut64.dll into binary directory for out-of-source builds.
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Include .rc resource file (to add icon) for WIN32 cmake.
2010-02-08 08:12:04 +00:00
erwin.coumans
e311597a7b
added InternalEdgeDemo and fixes for btInternalEdgeUtility
2010-01-30 03:48:57 +00:00
erwin.coumans
8616ea07d8
copy glut*.dll next to executable using cmake postbuild step
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re-add CollisionInterfaceDemo to cmake
2010-01-29 17:47:17 +00:00
erwin.coumans
f4c4e91904
more cmake fixes
2009-11-17 03:03:27 +00:00
erwin.coumans
7a210546cf
added existing demos to CMake build system
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thanks to http://code.google.com/p/bullet/issues/detail?id=209
Added helper method 'getAxis' to btQuaternion,
thanks to Tully.Foote, http://code.google.com/p/bullet/issues/detail?id=205
2009-05-06 22:03:22 +00:00