erwin.coumans
3b83428a7f
Applied polar decomposition patch. Fixes Issue 621. Thanks to Christian for the report, Joshua for the fix, Dongsoo for checking the fix.
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Applied picking cloth patch. Fixes Issue 646. Thanks to Dongsoo.
Applied patch Softbody updateConstraints. Fixes Issue 503. Thanks to Dave Bruce Phillips and Dongsoo.
Fix various warnigns under Mac OSX.
2012-09-09 17:22:30 +00:00
erwin.coumans
73b217fb07
Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
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For OSX:
cd build
./premake_osx xcode4
for iOS:
cd build
./ios_build.sh
./ios_run.sh
Also integrated the branches/StackAllocation to make it easier to multi-thread collision detection in the near future. It avoids changing the btCollisionObject while performing collision detection.
As this is a large patch, some stuff might be temporarily broken, I'll keep an eye out on issues.
2012-06-07 00:56:30 +00:00
erwin.coumans
76785d6e01
Only set the m_interpolationWorldTransform to m_worldTransform for kinematic objects, and use the new transform directly for static/dynamic objects.
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update some cmake project files
2011-12-12 11:53:20 +00:00
erwin.coumans
9a9a4394ab
fix in btParallelConstraintSolver to support double precision
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fixes in SAT/polyhedral contact clipping, avoid adding GJK contacts (the contact margin causes different contact depths)
add polyhedral convex shape in InternalEdgeDemo as example of the new SAT/polyhedral contact clipping (added reference to Manual/what's new)
avoid glueing objecs with contacts that are positive (no gaps)
2011-04-09 03:40:15 +00:00
erwin.coumans
cdddf9d25a
add FractureDemo to AllBulletDemos
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improvements in CCD handling
some cleanup of CcdPhysicsDemo and BasicDemo
2011-04-09 01:14:21 +00:00
erwin.coumans
fbc17731ec
Several changes to sync Bullet trunk with PlayStation 3 spubullet version
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Still needs some cross-platform fixes
2010-07-08 17:02:38 +00:00
erwin.coumans
81f04a4d48
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
erwin.coumans
1425feec26
minor warning fixes, issue with "direction[i] = direction[i];" on OSX
2010-02-23 18:08:44 +00:00
erwin.coumans
6a8a8ad39f
more improvements for msvc cmake build system and test for autogenerated cmake projectfiles for msvc 2008 in msvc/2008 (with relative paths)
2010-02-08 20:35:04 +00:00
erwin.coumans
a6d9e977f7
A bit more work on the cmake build system, copy glut32.dll or glut64.dll into binary directory for out-of-source builds.
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Include .rc resource file (to add icon) for WIN32 cmake.
2010-02-08 08:12:04 +00:00
erwin.coumans
a9556d0fd5
use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in)
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add virtual destructor to bFile
2010-02-06 18:50:45 +00:00
erwin.coumans
f4c4e91904
more cmake fixes
2009-11-17 03:03:27 +00:00
erwin.coumans
33029ad996
updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
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fix debug drawing of btMultiSphereShape
added box2d demo
added experimental gpu 2d demo
2009-05-09 19:27:14 +00:00
erwin.coumans
7a210546cf
added existing demos to CMake build system
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thanks to http://code.google.com/p/bullet/issues/detail?id=209
Added helper method 'getAxis' to btQuaternion,
thanks to Tully.Foote, http://code.google.com/p/bullet/issues/detail?id=205
2009-05-06 22:03:22 +00:00
erwin.coumans
dd21959709
Minor fixes to keep trunk compiling, while doing the refactoring.
2008-12-01 07:24:39 +00:00
erwin.coumans
22a79e61b1
updated Jamfile build system for reorganized files/folders
2008-10-11 05:23:00 +00:00
erwin.coumans
b66e5350d0
rename HasHit method to hasHit
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rename AddSingleResult to addSingleResult
moved collision filtering for btCollisionWorld::rayTest and btCollisionWorld::convexSweepTest from argument to the callback needsCollision
2008-07-09 23:30:21 +00:00
ejcoumans
3d3d24afa9
refit tree needs an aabbMin/aabbMax
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improved unquantization for quantized trees
reverted heightfield quantize
2008-02-28 02:55:25 +00:00
ejcoumans
39ecc2ab7e
error C2374: 'i' : redefinition; multiple initialization
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make MSVC 6.0 build again.
This code breaks:
for (int i=0;....
for (int i=0;....
use
int i;
for (i=0;...
for (i=0;...
instead ;-)
2008-02-05 05:55:25 +00:00
ejcoumans
af85183a48
fixed to get MacOSX to compile, added new files to CMakeLists.txt
2008-01-23 23:13:31 +00:00
johnmccutchan
f593b6001f
Add support for batch raycast to ConcaveRaycastDemo. Disabled by default.
2008-01-14 23:50:10 +00:00
ejcoumans
d051e2eacb
First commit of 2008, Happy New Year!
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Add option to compile without btClock and without profiling: comment out USE_BT_CLOCK, and #define BT_NO_PROFILE
Fixed typo/case in #include "LinearMath/btQuickProf.h", in SpuParallelSolver.cpp
Removed unnecessary files from libxml CMakeLists.txt
2008-01-03 04:42:00 +00:00
ejcoumans
f1be4ab221
only update aabb of active objects, thanks Peter Tchernev for reporting ( http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1764 )
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move debug aabb rendering from updateAabb to debugDrawWorld
2007-12-10 02:18:38 +00:00
ejcoumans
a4bc26544c
add support for generic concave shapes for convex cast.
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minor improvement in ray cast demo.
Thanks John McCutchan (JMC)
2007-12-07 19:21:16 +00:00
ejcoumans
71fb40b775
some demo cleanup, part 0
2007-12-06 23:58:50 +00:00
ejcoumans
638c6f42e1
Added ConcaveRaycastDemo, thanks to John Rowe (JMC) for the contribution!
2007-11-30 20:38:47 +00:00