erwincoumans
a9b59b4511
Finally refactored the PhysicsServerCommandProcessor::processCommand switch statements into over 50 separate functions.
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Over time, some of those functions can be moved into separate plugins, similar to vrSyncPlugin (either statically/dynamically linked plugins or dynamically loaded at run-time)
2017-11-17 16:14:18 -08:00
erwincoumans
848be4710e
Merge pull request #1440 from erwincoumans/master
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remove obsolete 'register' from BussIK
2017-11-17 14:13:16 -08:00
erwincoumans
e2d29d4048
also enable depth and segmentation mask preview window in example browser/pybullet
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You can disable/enable all preview windows using:
p.configureDebugVisualizer(p.COV_ENABLE_RGB_BUFFER_PREVIEW,0/1)
p.configureDebugVisualizer(p.COV_ENABLE_DEPTH_BUFFER_PREVIEW,0/1)
p.configureDebugVisualizer(p.COV_ENABLE_SEGMENTATION_MASK_PREVIEW,0/1)
2017-11-17 13:33:27 -08:00
erwincoumans
f31f552ee3
Merge pull request #1439 from mbreyer/bugfix-TinyRenderer
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Fix wrong depth values returned by TinyRenderer
2017-11-17 09:39:55 -08:00
Michel Breyer
f7e593f8e9
Simplify the depth value transformations to reduce the number of operations
2017-11-17 15:15:11 +01:00
Michel Breyer
bb2ee12b86
Initialize TinyRenderer's depth buffer properly.
2017-11-17 14:59:24 +01:00
Michel Breyer
5138fe2c55
Fix wrong depth values returned by TinyRenderer
2017-11-17 14:48:41 +01:00
erwincoumans
6be7e34dd6
pybullet vr_kuka_setup.py: add a gear joint, to keep the gripper centered,
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vr_kuka_control.py: control all joints, use analogue button to close gripper
remove some debug warnings/prints
pybullet, avoid crash in changeUserConstraint if not passing a [list]
allow some gym environments (pybullet_pendulum and locomotors) to re-use an existing physics client connection.
2017-11-12 10:36:30 -08:00
erwincoumans
b5bf70cb80
fix potential memory leak when manually loading a texture (pybullet.loadTexture), due to URDF/SDF texture caching (manually loading textures are not cached)
2017-11-09 11:09:07 -08:00
Erwin Coumans
5701b5b152
expose COV_ENABLE_Y_AXIS_UP to pybullet
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increase MAX_SDF_BODIES from 512 to 1024 (botlab needs it)
2017-11-04 12:51:13 -07:00
erwincoumans
6a9300809d
premake4 add option --enable_static_vr_plugin to statically link the VR sync plugin
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fix texture caching from previous commit (what happened there?)
2017-10-25 10:00:45 -07:00
erwincoumans
7524e37124
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2017-10-25 08:15:14 -07:00
erwincoumans
ed8de36ffa
pybullet: allow to replace existing text, to avoid flickering (remove/add)
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allow texture caching (disable using the disable file caching)
2017-10-25 08:15:01 -07:00
erwincoumans
c1ba04a580
Merge pull request #1404 from erwincoumans/master
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perform IK in local body-fixed frame , add jointFrictionDamping.py example
2017-10-25 00:52:16 +00:00
Erwin Coumans
7a1dbf2e59
allow IK on a floating base, see video:
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add inverse_kinematics_husky_kuka.py example
fix spacing in inverse_dynamics.py
2017-10-25 00:32:47 -07:00
Erwin Coumans
41a1362bc5
perform IK in local body-fixed frame
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For now, Jacobian, mass matrix and inverse dynamics return results in local coordinates of the tree.
2017-10-24 21:06:44 -07:00
Jonathan Tompson
cbc2732cbd
Also added fix for Direct.
2017-10-22 16:07:00 -07:00
Jonathan Tompson
03b2cfe991
Added gear info to getConstraintInfo return.
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Fixed bug in GEAR constraint update.
2017-10-22 15:01:13 -07:00
erwincoumans
28ea41bfe6
Merge pull request #1393 from YunfeiBai/master
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Expose IK solver options: DLS and SDLS.
2017-10-20 13:22:56 -07:00
yunfeibai
dda1b05f4a
Expose IK solver options including DLS and SDLS.
2017-10-19 14:00:53 -07:00
Erwin Coumans
c178c101a8
fix the pybullet.changeDynamics linear/angular damping
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expose pybullet.getConstraintState
2017-10-18 19:15:35 -07:00
Erwin Coumans
10527e12eb
fix Mac OSX build, openvr 32bit/64bit was not selected, library out-of-date
2017-10-11 17:20:26 -07:00
erwincoumans
de44e4811a
fix pybullet.addUserDebugText borders around letters
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bump up pybullet version
In a few pybullet examples, first connect to SHARED_MEMORY, if not connected use GUI mode
2017-10-10 22:11:32 -07:00
erwincoumans
c155e105a5
unlock thread at exitPhysics
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pybullet: don't crash in inverse kinematic if #dofs don't match due to free base
C-API: don't crash if status/statusHandle = 0
2017-10-10 11:10:42 -07:00
erwincoumans
e5d4c73c40
fix very rare threading issue, let main thread compute the UID for user debug items
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add collision model to cartpole.urdf
2017-10-09 22:40:53 -07:00
erwincoumans
6b4f69f733
Merge remote-tracking branch 'bp/master'
2017-10-09 21:09:23 -07:00
yunfeibai
55b60e90f7
Modify inverse kinematics to also support robot model with fixed joint.
2017-10-09 18:28:52 -07:00
Erwin Coumans
d48e2a20af
fix a string check issue
2017-10-09 12:28:39 -07:00
Jonathan Tompson
2dee1638f4
quick update to SAVE_WORLD for JOINT_GEAR.
2017-10-09 10:48:03 -07:00
erwincoumans
7d7f5ee7d4
Merge pull request #1371 from jonathantompson/userConstraintResultArgs_fix
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Fixed setting of m_userConstraintResultArgs.
2017-10-08 22:56:56 -07:00
Jonathan Tompson
a57c7e7fcf
Fixed setting of m_userConstraintResultArgs (not sure how it ever worked for anyone). It was filling up the userConstraintData with stale memory.
2017-10-08 21:31:29 -07:00
erwincoumans
2f2f070ab5
allow changeVisualShape (rgbaColor, specularColor and texture) for maximal coordinates rigid body (btRigidBody)
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Make the examples\pybullet\examples\createVisualShape.py a bit more interesting
2017-10-08 11:34:42 -07:00
erwincoumans
cec8da3d85
Implement first draft of pybullet.createVisualShape and add createVisualShape.py example
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add normals to duck.obj for nicer appearance
fix plane100.urdf (so collision shape matches visual shape size)
2017-10-07 18:50:23 -07:00
Erwin Coumans
1034c7e720
reorder initializer
2017-10-06 17:30:10 -07:00
Erwin Coumans
dbd82f26ba
fix TinyRenderer activateShapeTexture
2017-10-06 17:19:14 -07:00
Erwin Coumans
027178ae6f
fix some compile issues/bugs
2017-10-06 15:34:25 -07:00
Erwin Coumans
26d32f2aa8
improve loading performance of large textures:
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option to disable tinyrenderer, use p.configureDebugVisualizer(p.COV_ENABLE_TINY_RENDERER,0)
also make sure to use p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,0) before loadURDF, and enable rendering afterwards using p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,1)
reorder 2 loops, making the flip texels twice as fast (cache coherency),
single memcpy of entire texture in tinyrenderer, instead of per-pixel copy (memory layout is the same)
add lots of B3_PROFILE timings, to see where time is going
2017-10-06 13:46:24 -07:00
erwincoumans
b572fe43f9
fix signal handling in ExampleBrowser on linux/mac on termination
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expose all analogue axes from OpenVR (5 controllers, each x,y -> 10 floats) in pybullet.getVREvents(allAnalogAxes=1)
2017-10-05 12:59:58 -07:00
erwincoumans
822ff077c7
expose some parameters through pybullet.getPhysicsEngineParameters (C-API: b3InitRequestPhysicsParamCommand + b3GetStatusPhysicsSimulationParameters)
2017-10-05 11:43:14 -07:00
erwincoumans
1262adeaec
build a named tuple for 'getConnectionInfo'
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remove debug code
2017-10-05 09:57:17 -07:00
erwincoumans
9303891468
Allow to configure Y=up, default is Z=up, using pybullet.configureDebugVisualizer(COV_ENABLE_Y_AXIS_UP,0/1)
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Implement pybullet.getConnectionInfo, returns [isConnected, connectionMethod], where isConnected=0 or 1
2017-10-05 09:02:33 -07:00
erwincoumans
f467f325f7
store mass matrix in streaming part of shared memory (no support for unlimited mass matrix sizes at the moment)
2017-10-05 08:23:10 -07:00
erwincoumans
a2d6a2e822
Merge pull request #1350 from bingjeff/add_mass_matrix
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[pybullet] Add calculateMassMatrix.
2017-10-05 07:45:30 -07:00
erwincoumans
1b03871b4d
use explicit size for name, to avoid issue converting/marshalling data to C#
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example to call b3VisualShapeInformation from C# and marshall b3VisualShapeData (after loadURDF)
See examples\pybullet\unity3d\examples\NewBehaviourScript.cs
2017-10-03 18:01:53 -07:00
erwincoumans
9577875fe9
remove debug printf
2017-10-03 16:16:09 -07:00
Erwin Coumans
acbe457d31
add option to statically link a plugin, select the postFix (to avoid naming conflict of multiple plugins functions ('initPlugin' becomes initPlugin_postFix)
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pass events (keyboard, mouse, vr controllers etc) to the plugin, and clear them after the tick callback, so that it doesn't interfere with Python 'getEvents'
2017-10-03 15:00:52 -07:00
Jeffrey Bingham
d9782f953d
Add calculateMassMatrix to physics server command processor.
2017-09-30 13:56:40 -07:00
Jeffrey Bingham
7dfed65287
Add calculateMass to shared memory interface.
2017-09-30 13:39:11 -07:00
Jeffrey Bingham
31ee8bf8bc
Fix small typo in b3PluginArguments.
2017-09-30 13:17:48 -07:00
Jeffrey Bingham
d49fade704
fix some formatting.
2017-09-27 22:30:32 -07:00