ejcoumans
3d3d24afa9
refit tree needs an aabbMin/aabbMax
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improved unquantization for quantized trees
reverted heightfield quantize
2008-02-28 02:55:25 +00:00
ejcoumans
39ecc2ab7e
error C2374: 'i' : redefinition; multiple initialization
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make MSVC 6.0 build again.
This code breaks:
for (int i=0;....
for (int i=0;....
use
int i;
for (i=0;...
for (i=0;...
instead ;-)
2008-02-05 05:55:25 +00:00
ejcoumans
30e1c56520
fix doubleprecision build
2008-01-24 02:40:15 +00:00
johnmccutchan
15cdd9de8e
Rename btCollisionWorld::convexTest to btCollisionWorld::convexSweepTest. The new test sweeps the convex shape against all objects in the world taking into account the orientation specified in the from and to transformations.
2008-01-11 20:18:29 +00:00
ejcoumans
d051e2eacb
First commit of 2008, Happy New Year!
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Add option to compile without btClock and without profiling: comment out USE_BT_CLOCK, and #define BT_NO_PROFILE
Fixed typo/case in #include "LinearMath/btQuickProf.h", in SpuParallelSolver.cpp
Removed unnecessary files from libxml CMakeLists.txt
2008-01-03 04:42:00 +00:00
ejcoumans
f1be4ab221
only update aabb of active objects, thanks Peter Tchernev for reporting ( http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1764 )
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move debug aabb rendering from updateAabb to debugDrawWorld
2007-12-10 02:18:38 +00:00
johnmccutchan
513a055035
Use proper rotation for computing local aabb for convex cast shape.
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Propagate hit point from convex caster to world callback [work in progress].
2007-12-07 21:22:38 +00:00
ejcoumans
71fb40b775
some demo cleanup, part 0
2007-12-06 23:58:50 +00:00
ejcoumans
6f80b98a67
- fix issue with convex cast: results further away (larger hitfraction) could overwrite closer results
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- minor naming convention thing (variables start with lower case)
- renamed MotorDemo
- added ConcaveConvexcastDemo, Thanks John McCutchan (JMC)
2007-12-06 02:54:29 +00:00