a
3d499c8a7a
pybullet: added EGL render device and window_backend option.
...
EGL review.
EGL dynamic loading, windowType to int
moved to glad2
Require GL 3.3 as GLInstancingRenderer.cpp uses glVertexAttribDivisor
glad2 update with dynamic X11 added
removed old file
build fix
fix mac/win
EGL w/o c++11, off by default
fix premake
fixup: premake fix 2
2018-08-30 13:24:25 +02:00
Erwin Coumans
0c706eb08a
fix some incompatibilities between google3/third_party/GL,EGL, glad
2018-05-03 09:06:30 -07:00
Erwin Coumans
b0984de046
preparation to replace glew by glad
2018-02-20 19:44:02 -08:00
erwincoumans
390f111547
enable option to use GLFW, instead of our own cross-platform X11/Cocoa/Windows OpenGLWindow classes
2017-09-19 21:10:54 -07:00
yunfeibai
c92fd6120d
EGL OpenGL window.
2017-02-06 16:22:17 -08:00
Erwin Coumans (Google)
bf39570ff3
fixes for Linux
2015-04-16 16:58:42 -07:00
erwincoumans
b33d17f91c
rename GL/glew to CustomGL/glew.h to avoid clashes with system glew
2015-04-16 15:29:39 -07:00
erwincoumans
a1bf9c5556
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00