yunfeibai
|
4911b14271
|
Add loading texture API.
|
2016-10-20 23:40:30 -07:00 |
|
yunfeibai
|
05be92d006
|
Add API to load texture file.
|
2016-10-20 22:11:38 -07:00 |
|
yunfeibai
|
1c04da23db
|
Change texture with loaded texture file.
|
2016-10-20 21:40:44 -07:00 |
|
yunfeibai
|
35688e4ecf
|
Change texture for one body.
|
2016-10-20 14:20:09 -07:00 |
|
yunfeibai
|
6ef96a4027
|
Add programmatic render API and a basic test.
|
2016-10-20 10:56:44 -07:00 |
|
erwin coumans
|
f97cb7002d
|
first version of 'getVisualShapeData' to get visual shape information to allow external renderer with pybullet and shared memory robotics API
b3InitRequestVisualShapeInformation/b3GetVisualShapeInformation in shared memory API
|
2016-10-18 22:05:28 -07:00 |
|
Erwin Coumans
|
8355f09b21
|
delete -> free due to the use of stb_image.h (which uses malloc)
|
2016-09-16 16:25:13 -07:00 |
|
Erwin Coumans
|
ceceaa16be
|
make some changes to make the previous example code changes backward compatible
|
2016-08-12 14:18:46 -07:00 |
|
Erwin Coumans
|
3c30e2f821
|
add segmentation mask rendering to TinyRenderer and shared memory API
similar to the zbuffer, but storing the object index (int) instead of float depth
|
2016-08-11 14:55:30 -07:00 |
|
Erwin Coumans
|
c54a61b97a
|
More example code is memory-leak free now, in particular PhysicsServerExample.
/PhysicsServerCommandProcessor
also fixed some memory issue in InverseDynamicsExample (the base class is supposed to delete collision shape memory)
|
2016-07-16 21:29:31 -07:00 |
|
Mat Kelcey
|
2466dc155d
|
fix for vertically flipped depth buffer in TinyRendererVisualShapeConverter::render
|
2016-07-12 13:46:48 -07:00 |
|
Erwin Coumans
|
e3b2b1a969
|
add texture support in SDF, URDF for both OpenGL and software renderer (TinyRenderer)
|
2016-06-18 18:02:20 -07:00 |
|
Erwin Coumans
|
98d2f91f3c
|
fix flipped tinyrenderer image
|
2016-06-09 12:12:46 -07:00 |
|
Erwin Coumans
|
e0c3392cee
|
don't pass width/height into renderObject
|
2016-06-07 17:02:47 -07:00 |
|
Erwin Coumans
|
d2e50d045b
|
fix issues related to camera width/height
add width,height as arguments to pybullet.renderImage(x,y,[viewMat4x4],[projMat4x4])
|
2016-06-07 16:11:58 -07:00 |
|
Erwin Coumans
|
1c7f87aff1
|
implement first draft of pybullet.renderImage for synthetic camera
remove a few debug printf from tinyrenderer
|
2016-06-06 18:54:05 -07:00 |
|
Erwin Coumans
|
aa4d2ae01d
|
initial hookup of TinyRenderer to shared memory interface
|
2016-06-01 17:47:41 -07:00 |
|
erwin coumans
|
ef85a71d4b
|
more work on synthetic camera
|
2016-06-01 11:04:10 -07:00 |
|
erwin coumans
|
f469a2cb49
|
update to tinyrenderer synthetic camera
|
2016-05-31 22:55:13 -07:00 |
|