erwin coumans
4a93c2e704
x() -> x or getX() or [0]
...
y() -> y or getY() or [1]
z() -> z or getZ() or [2]
w() -> w or getW() or [3]
make sphere-convex and sphere-compound collision work (still issues remaining)
2013-04-03 18:27:36 -07:00
erwincoumans
1ebcc78280
added GpuSphereDemo (broken on NVIDIA GPU)
2013-04-02 13:21:45 -07:00
erwin coumans
12700a7cd4
added CompoundDemo
2013-03-21 17:36:52 -07:00
erwin coumans
b4f9416cdf
add support for BVH acceleration for concave trianglemesh collision against convex hulls
...
bugfix/improvement in batching
2013-03-20 23:37:34 -07:00
erwin coumans
8bfbaf3ed1
step closer to GPU bvh traversal
2013-03-19 20:06:24 -07:00
erwin coumans
d91d18b5f5
added pgs/jacobi cpu solver making the gpu rigid body pipeline work again (aside from running the solver on CPU)
2013-03-15 18:44:55 -07:00
erwin coumans
9a7414f4e9
cleanup of gpu rigid body (removed all Adl stuff)
2013-03-15 16:27:23 -07:00