Commit Graph

15 Commits

Author SHA1 Message Date
erwin.coumans
eefffc2cf2 MiniCL and BulletMultiThreaded respect the LIB_SUFFIX
Thanks to pprkut@liwjatan.at for the report in Issue 436

Remove unimplemented methods in headerfiles,
thanks to csaba.hruska in Issue 437
2010-10-06 00:59:42 +00:00
erwin.coumans
0b328a0b8a Applied patch for Issue 429 to set lib properties
Thanks to andrebra for the patch
2010-09-21 23:14:10 +00:00
erwin.coumans
9c7220a78d updated VectorAddKernels.cl, using float8 operator+
implement float8 operator+ and operator- for MiniCL
2010-09-20 22:08:44 +00:00
erwin.coumans
33a41798cf more fixes to the 'make install' feature for both cmake and autotools
now autotools uses the same library naming as cmake: libBulletSoftBody, libBulletDynamics, libBulletCollision, libLinearMath
cmake doesn't install .svn folders anymore
cmake pkgconfig bullet.pc.cmake 'include' folder fixed (removed /bullet postfix)
added BulletCollision/CollisionShapes/btTriangleInfoMap.h to the install
2010-09-07 23:40:17 +00:00
erwin.coumans
4f9b450200 added OpenCL cloth demo, contributed by AMD.
updated GpuSoftBodySolvers
updated DirectCompute cloth demo
2010-08-14 00:56:17 +00:00
erwin.coumans
7684c1b92d use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h"
Create a separate library for MiniCL (a rudimentary OpenCL wrapper to run kernels on multi-core CPU using the default C++ compiler, using Win32 Threads or Posix)
tweak vectormath/vmInclude.h for PS3 platforms
fix warning in btKinematicCharacterController
2010-07-21 21:33:40 +00:00
erwin.coumans
b3f081fc85 Added preparation for GPU hardware accelerated solvers for BulletSoftBody (OpenCL and DirectCompute backends will follow)
Added assert to check for positive masses in btCompoundShape::calculatePrincipalAxisTransform, see Issue 399
Fixes for LLVM/GCC compilation issue in btSequentialImpulseConstraintSolver
(Untested) fix for Linux 64bit compilation Issue 409
2010-07-16 23:26:25 +00:00
erwin.coumans
fbc17731ec Several changes to sync Bullet trunk with PlayStation 3 spubullet version
Still needs some cross-platform fixes
2010-07-08 17:02:38 +00:00
erwin.coumans
498da0721b Move some code from Branches/OpenCL to trunk, related to threading and OpenCL:
Added Demos/ThreadingDemo showing how to use the cross-platform btThreadSupportInterface under Windows.
Added Demos/ParticlesOpenCL showing how to run the NVidia particle demo under OpenCL implementations by AMD, NVidia and MiniCL (CPU)
2010-06-24 22:54:00 +00:00
erwin.coumans
81f04a4d48 fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
erwin.coumans
065a56ee4b fix Mac OSX build 2010-02-11 21:41:05 +00:00
erwin.coumans
97921411d2 cmake build system improvement: don't INSTALL when INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES is set
minor fix for MinGW32, reported here: http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4710
2010-02-11 04:32:37 +00:00
erwin.coumans
7d4e2873e2 move some recent MiniCL work to trunk 2010-02-08 22:42:58 +00:00
erwin.coumans
a9556d0fd5 use _WIN32 instead of WIN32 (_WIN32 is a compiler built-in)
add virtual destructor to bFile
2010-02-06 18:50:45 +00:00
erwin.coumans
fb6146f0be Added MiniCL, a limited subset of OpenCL, the open standard for parallel programming of heterogeneous systems.
MiniCL includes a cross-platform run-time frontend based on pthreads, Win32 Threads, or libspe2 for Cell SPU.
It is there, to bridge the gap until OpenCL is more widely available.

See Bullet/Demos/VectorAdd, influenced by NVidia OpenCL Jumpstart Guide:
http://developer.download.nvidia.com/OpenCL/NVIDIA_OpenCL_JumpStart_Guide.pdf
2009-05-22 01:43:37 +00:00