erwin coumans
60d2b99151
Physics runs in a separate thread from rendering in PhysicsServerExample (preliminary)
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Improve rendering performance. OpenVR experience is smooth now.
commit needs a bit more testing before pushing in main repo.
2016-07-07 19:24:44 -07:00
erwin coumans
14aa666c6f
preparation to receive camera image data from physics server
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increase shadowmap world size default to 50 units (meter), 10 units (meter) was too small for most examples.
2016-05-31 10:23:04 -07:00
erwincoumans
218e9f9bf9
enable URDF loading throught the 'File/Open' menu
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set a default camera targets for each demo. note that it is only reset when switching to a different demo, so you can restart at your chosen location.
no OpenCL pairbench drawing in OpenGL2 (there is no VBO available etc)
2015-05-01 11:42:14 -07:00
erwin coumans
13396d32bf
add basic legacy OpenGL2 rendering
2015-04-20 15:28:52 -07:00
erwincoumans
a1bf9c5556
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00