erwin.coumans
33a41798cf
more fixes to the 'make install' feature for both cmake and autotools
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now autotools uses the same library naming as cmake: libBulletSoftBody, libBulletDynamics, libBulletCollision, libLinearMath
cmake doesn't install .svn folders anymore
cmake pkgconfig bullet.pc.cmake 'include' folder fixed (removed /bullet postfix)
added BulletCollision/CollisionShapes/btTriangleInfoMap.h to the install
2010-09-07 23:40:17 +00:00
erwin.coumans
41ad5d3c06
revert accidentally committed testing code for the btParallelConstraintSolver (in BasicDemo)
2010-07-17 01:06:38 +00:00
erwin.coumans
fbc17731ec
Several changes to sync Bullet trunk with PlayStation 3 spubullet version
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Still needs some cross-platform fixes
2010-07-08 17:02:38 +00:00
erwin.coumans
81f04a4d48
fix: some file didn't have the svn:eol-style native yet
2010-03-06 15:23:36 +00:00
erwin.coumans
1c0ec85c32
Retired the Jam build system (and msvcgen). CMake is currently the preferred build system on Windows, Mac and UNIX
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(autotools files are still left for now)
2010-02-20 15:47:20 +00:00
erwin.coumans
6a8a8ad39f
more improvements for msvc cmake build system and test for autogenerated cmake projectfiles for msvc 2008 in msvc/2008 (with relative paths)
2010-02-08 20:35:04 +00:00
erwin.coumans
a6d9e977f7
A bit more work on the cmake build system, copy glut32.dll or glut64.dll into binary directory for out-of-source builds.
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Include .rc resource file (to add icon) for WIN32 cmake.
2010-02-08 08:12:04 +00:00
erwin.coumans
788f48643b
remove all warnings on Mac OSX Snow Leopard
2010-01-30 22:31:56 +00:00
erwin.coumans
37f6df2c32
added serialization support for gimpact mesh
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improved cmake build system for updating the serialization structures
2010-01-29 02:50:34 +00:00
erwin.coumans
6b89f028bf
add newlines to files, thanks to tasioga for the patch
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http://code.google.com/p/bullet/issues/detail?id=334
2010-01-20 21:33:35 +00:00
erwin.coumans
50a3c32a5f
Added preliminary binary serialization code in btCollisionWorld.cpp, with example in Bullet/Demos/BasicDemo.cpp
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(work-in-progress, some initial working version should be ready very soon, for Bullet 2.76)
2010-01-20 01:00:39 +00:00
erwin.coumans
9bcc19a98f
enable Box2dDemo for Win32 app.
2010-01-19 23:37:14 +00:00
erwin.coumans
7b41af1765
Don't use GLUT by default under Windows, but a Win32 App instead. All demos have to be fixed (only basic demo works now). Also on Mac OSX, we plan to use cocoa instead of Glut.
2010-01-19 22:59:49 +00:00
erwin.coumans
6536d8cc31
Added option to install 'Extra' libs, turned off by default (BulletMultiThreaded, OpenGL, COLLADA_DOM, libxml,BulletColladaConverter)
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Thanks xenonofarcticus, for the patch: http://code.google.com/p/bullet/issues/detail?id=294
2009-12-13 20:30:29 +00:00
erwin.coumans
f4c4e91904
more cmake fixes
2009-11-17 03:03:27 +00:00
erwin.coumans
33029ad996
updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
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fix debug drawing of btMultiSphereShape
added box2d demo
added experimental gpu 2d demo
2009-05-09 19:27:14 +00:00
erwin.coumans
77fac5e2ae
revert accidently committed tweaks in demos
2009-03-23 03:36:03 +00:00
erwin.coumans
90f96aec27
Introduced btActionInterface. This makes it easier to extend user-defined actions, such as vehicles and characters.
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btRaycastVehicle and btKinematicCharacterController are derived from btActionInterface now.
Some cosmetic cleanup: changed sourceforce/sf.net url to bulletphysics.com.
2009-03-03 16:18:23 +00:00
erwin.coumans
4b98cadd4c
revert some testing code in BasicDemo
2009-02-13 02:42:39 +00:00
erwin.coumans
d886c06fa5
Add the option for the btSimulationIslandManager to avoid splitting islands (for constraint solving)
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Move the convertContact inside constraint solver to its own method
2009-02-13 02:34:46 +00:00
erwin.coumans
82047e601e
updated Bullet sequential impulse constraint solver, so it matches 100% ODE PGS quickstep solver innerloop, mainly by renaming variables...
2008-11-26 00:27:35 +00:00
erwin.coumans
352aed528e
Added specialKeyboardUp handler to GLUI (why was it missing?)
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Some cleanup for ForkLiftDemo
Enable textures for ConcavePhysicsDemo,
Added scaling to BasicDemo to show small objects (20 centimeter)
Removed demos from 'AllBulletDemos': less (clutter) = more
2008-11-13 07:33:25 +00:00
erwin.coumans
2daf428386
updated CMake support: remove Lib prefix, to facilitate Apple Framework support, add App prefix for demos
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See discussion here: http://code.google.com/p/bullet/issues/detail?id=129
2008-11-06 06:54:35 +00:00
john.mccutchan
9e8410dbae
Add libgimpact, libgimpactutils, libglui, libconvexdecomposition, soft body demo, all bullet demos to autotools build
2008-10-03 23:01:04 +00:00
john.mccutchan
e431450620
Initial support of Autoconf / Automake build system
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Now running ./autogen.sh and ./configure will produce both Makefiles built from Autoconf and Automake
as well as Jam build files.
2008-10-02 22:23:01 +00:00
erwin.coumans
cef07cfa20
Revert to max 1 substep by default: increased maxSubSteps to 10 make debug version way too slow.
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Use btDbvtBroadphase in BasicDemo and CcdPhysicsDemo.
2008-09-05 01:41:32 +00:00
erwin.coumans
d8a5bf2c9c
Calculation of bounding box: margins should be added before basis transform.
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Disable btSphereBoxCollisionAlgorithm, it is broken.
More fixes for btSimpleBroadphase
Moved quickstep to Extras/quickstep folder, so developers don't get confused which constraint solver is default.
2008-09-04 22:53:24 +00:00
erwin.coumans
4894f24c9a
Fixes for FPU exceptions, thanks to Phil Knight for reporting and John McCutchan for fix/workarounds.
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Added new cluster collision methods for soft bodies, thanks to Nathanael Presson.
Enable/disable textures/shadows for specific demos.
2008-08-01 01:04:45 +00:00
erwin.coumans
65116fd3d3
Minor cleanup of CMakeLists.txt files, it works better with Code::Blocks+MinGW (glut32,opengl32,glu32)
2008-07-03 21:21:44 +00:00
erwin.coumans
fd5057ec5a
fixed build/project files
2008-04-10 21:28:37 +00:00
john.mccutchan
ba27e0522b
Add posix thread backend to BulletMultiThreaded. Contributed by Enrico.
2008-04-01 18:32:41 +00:00
erwin.coumans
fe5386a5c8
Made the move from sourceforge to googlecode (no svn sync any longer)
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Fixed BulletColladaConverter load/save
Removed btTypedUserInfo
Added btHashMap
Fixed btCapsuleShape
2008-03-13 05:16:42 +00:00
ejcoumans
fc333d2e18
updated Jam and CMake build files for new Extras/ConvexHull library
2008-02-13 08:15:58 +00:00
ejcoumans
d051e2eacb
First commit of 2008, Happy New Year!
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Add option to compile without btClock and without profiling: comment out USE_BT_CLOCK, and #define BT_NO_PROFILE
Fixed typo/case in #include "LinearMath/btQuickProf.h", in SpuParallelSolver.cpp
Removed unnecessary files from libxml CMakeLists.txt
2008-01-03 04:42:00 +00:00
ejcoumans
17a214a2b3
- Added btRigidBodyConstructionInfo, to make it easier to set individual setting (and leave other untouched) during rigid body construction.
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This was harder using default arguments. Thanks Vangelis Kokkevis for pointing this out.
- Fixed memoryleak in the ConstraintDemo and Raytracer demo.
- fixed issue with clearing forces/gravity at the end of the stepSimulation, instead of during internalSingleStepSimulation.
Thanks chunky for pointing this out: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1780
- Disabled additional damping in rigid body by default, but enable it in most demos. Set btRigidBodyConstructionInfo m_additionalDamping to true to enable this.
- Removed obsolete QUICKPROF BEGIN/END_PROFILE, and enabled BT_PROFILE. Profiling is enabled by default (see Bullet/Demos/OpenGL/DemoApplication.cpp how to use this).
User can switch off profiling by enabling define BT_NO_PROFILE in Bullet/src/btQuickprof.h.
2007-12-17 04:26:36 +00:00
ejcoumans
a7e04dbdc2
Added faster and more robust support for btStaticPlaneShape
2007-12-11 23:13:29 +00:00
ejcoumans
68af58c09d
demo cleanup part 6, basic demo more self contained
2007-12-07 19:56:42 +00:00
ejcoumans
c1a2debd3b
demo cleanup part 4 (fixed leaks in vehicle demo)
2007-12-07 02:12:00 +00:00
ejcoumans
71fb40b775
some demo cleanup, part 0
2007-12-06 23:58:50 +00:00
ejcoumans
cab75b53ec
added hierarchical profiling (needs more cleanup)
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avoid dynamic allocations in btRaycastVehicle
2007-11-21 03:00:40 +00:00
ejcoumans
e755d1ed4e
added some comments, to clarify unit-test/brute force implementations.
2007-11-02 01:14:29 +00:00
ejcoumans
a101719687
- removed warnings in GLUI, thanks Jorrit Tyberghein for the patch!
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- removed memory leaks from BasicDemo and Bullet library (other demos needs to be cleaned up!)
- added memory leak debugging functionality in btAlignedAlloc.h: #define BT_DEBUG_MEMORY_ALLOCATIONS
2007-10-31 08:00:03 +00:00
ejcoumans
fd1e672fcb
updated demos to show debug display with new AllBulletDemos (AllInOne),
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added btDynamicsWorld::getWorldType
2007-10-25 07:07:12 +00:00
ejcoumans
ce0ce3b135
updated AllBulletDemo
2007-10-23 05:46:16 +00:00
ejcoumans
aa28f8c223
Updated allbulletdemos glui framework, to work better with DemoApplication.
2007-10-23 02:22:18 +00:00
ejcoumans
ed342ede3b
moved FrameWork into Demos folder
2007-10-21 05:59:16 +00:00
ejcoumans
53b77629b8
updated cmake build
2007-10-21 05:17:28 +00:00
ejcoumans
095f5f42a9
allow some existing demos to run in the TestFrameWork
2007-10-21 04:22:43 +00:00
ejcoumans
e7caaa28d3
re-organized memory (stack and pool) allocators. this lets the user pass in their own memory allocators.
2007-10-20 02:23:39 +00:00
ejcoumans
71abe4aeca
reduced number of sphere in Basic demo, some system have slow rendering of spheres.
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removed another warning.
2007-10-14 00:18:49 +00:00