Commit Graph

7 Commits

Author SHA1 Message Date
erwin.coumans
f689a5e7ce tweaks in the build system for unix/GLEW, see also http://code.google.com/p/bullet/issues/detail?id=421 2010-09-10 00:14:23 +00:00
erwin.coumans
5b34356c43 Load the ParticlesOCL.cl from memory, using the MSTRINGIFY macro, instead of loading it from disk.
Small cleanup of cmake build for NVIDIA and AMD OpenCL

For AMD Stream SDK use:
INCLUDE_DIRECTORIES( ${AMD_OPENCL_INCLUDES} )
LINK_LIBRARIES( ${CMAKE_ATISTREAMSDK_LIBPATH}/OpenCL.lib )

For NVIDIA CUDA SDK:
INCLUDE_DIRECTORIES( ${NVIDIA_OPENCL_INCLUDES} )
LINK_LIBRARIES( ${NVIDIA_OPENCL_LIBRARIES})
2010-09-09 23:07:23 +00:00
erwin.coumans
4f9b450200 added OpenCL cloth demo, contributed by AMD.
updated GpuSoftBodySolvers
updated DirectCompute cloth demo
2010-08-14 00:56:17 +00:00
erwin.coumans
51869dceda tweak OpenCL particle demo 2010-07-24 06:52:55 +00:00
rponom
13d9441f30 Fixed particle demo bug (grid was smaller than world box) 2010-07-16 01:11:24 +00:00
erwin.coumans
fbc17731ec Several changes to sync Bullet trunk with PlayStation 3 spubullet version
Still needs some cross-platform fixes
2010-07-08 17:02:38 +00:00
erwin.coumans
498da0721b Move some code from Branches/OpenCL to trunk, related to threading and OpenCL:
Added Demos/ThreadingDemo showing how to use the cross-platform btThreadSupportInterface under Windows.
Added Demos/ParticlesOpenCL showing how to run the NVidia particle demo under OpenCL implementations by AMD, NVidia and MiniCL (CPU)
2010-06-24 22:54:00 +00:00